...Yes, this is about the Wii. Yes, it's been done by countless others. Yes, I'm not a big fan of the Wii. So let's get that out of the way first. Still want to read?
The Wii is an amazing success story. There's absolutely no doubt about it. While Microsoft and Sony went to sell their own hardware at a loss, the Wii took the market by surprise, AND made money for every console. Now, Nintendo's sitting on a mountain of cash, with the license to print more. All is well.
Or not. For a system that relies so heavily on innovation, Nintendo is stuck in the past. Partially because of its core gamer crowd, and partially because of its own business practices in the past, Nintendo's core has survived thanks to just a few franchises: Mario, Zelda, and Metroid. Now, they're all reputable and excellent games, but they're all franchises dating back to the 1980s. Mario got a facelift with 64, and only recently emulated its success with Galaxy. Metroid keeps the formula of "explore, get new item, explore more", but is the most recent to receive and update into full 3D. Zelda entered the 3D world with Ocarina, but the standard formula hasn't been changed one bit. Why fix what isn't broke, right?
Unfortunately, this is the exact problem I see with Nintendo. While I don't think they should abandon those franchises, but there hasn't been any really REALLY outstanding games outside of those 3. Which is really a shame. The most recent ones (Twilight Princess, Galaxy, Corruption), are great games, and a testament to Nintendo's developing talent, but they're not expanding. Nintendo, with all its foresight in pushing the hardware front (controls, obviously, not raw specs), fails miserably on the software front. There was once a time when I would've bought a Big N console for Zelda, Mario, and Metroid (Gamecube, although the Mario part disappointed), but the games haven't evolved with the hardware. What has been done with their 3 big franchises on the Wii could've been done just as well on (excluding graphics) a Gamecube. Nintendo's past certainly didn't help. The once nearly universal support for the SNES had been nearly completely driven away by Nintendo's refusal to acknowledge the future in CD technology. Imagine the gaming market today if Nintedo had embraced it. Sony's Playstation brand would not even exist (although Sony and Nintendo would've been working together. The Xbox brand may or may not have surfaced eventually). Nintendo would've had complete command of any third party support
I'm not saying that Nintendo's the only company that relies too heavily on established franchises. Take a look at Square Enix's fixation on Final Fantasy or Activision and Bobby Kotick's business model. In fact, every company does this to some extent. Gran Turismo on Playstation, Halo on Xbox. It's an unfortunate result of the way the entertainment industry works. However, Nintendo's the company who's been around the longest, and has done too little to even appear as if they're trying to change anything. Sure, they've created runaway success titles like the Wii ___ series. But casual gamers are exactly that. They'll play games occasionally, and once they get their fill, they stop. Once it's no longer fresh, there's no reason for them to buy more. I'm not downplaying the importance of the casual market, but Nintendo stands with a lot to lose if it further alienates its core crowd. The core crowd are the ones coming back for seconds.
I'm going to miss the Zelda series. It's my absolute favorite Nintendo franchise, and my biggest reason for my Gamecube purchase. In fact, Zelda games account for nearly a third of all my Gamecube purchases. But you see the problem? Outside of personal complaints with motion controls in general, Nintendo is not coming up with enough interesting software to entice me to buy a Wii. They're relying on 20 year old franchises feeding purely of nostalgia whereas Microsoft and Sony have been aggressively courting 3rd party developers (as well as a solid 1st party base) to bring great games onto the scene. Uncharted and Resistance for PS3, Crackdown and Gears of War for 360 (I've only listed the most well known ones established this generation), and that's not even mentioning multiplat games by other developers.
Nintendo, as I see it, is a bit schizophrenic. On one hand, it's brought a potentially great control scheme into play. Personal issues aside, there are thing you can do with motion controls that you can't do with a regular control pad (and vice versa), and it really is something novel. On the other, you've got Nintendo as a company who's afraid to deviate from the beaten path of games.
I really do want to like Nintendo. They had the absolute potential to steamroll other consoles on every front, hardware and software, but failed to do so because they're too stuck in the past. Had they repaired their connections with developers had welcomed new ideas, it would've been so much more than it is now. Here's to hoping they remedy that.
Log in to comment