Forum Posts Following Followers
1347 299 170

Frickin 7.7! WTF!!!!!!

There is no way in hell that the best PSP game of the year, Loco Roco deserves a 7.7. IGN gave it a 9.0 and in the review didn't say a single bad thing about it. Then why didn't it get a 10? GamePro gave it a 3 out of 5 and said that the game is too repetitive. How is it too repetitive? Each level has you exploring different places like the stomach of an animal or a graveyard and there are tons of new enemies and obstacles. X-Play gave it a 4 out of 5 yet didn't mention a single bad thing about it. Most of these critics said that the game was too short. There are 40 levels. Each level takes about 20 minutes on the first completion. That's 8 hours. If you want to unlock everything, it'll take from 60 to 90 minutes. That's FIFTY hours. How the hell is that too short?! It just seems like enemies have something against innovative games that aren't afraid to try new things. (Not that I think about it, this is the same thing many did with Daxter, except not nearly to this extent.)

In other news, I got my toe operated on for the 3rd an final time and this hurt the most of the three. I also start school tomorrow. My first soccer game is on Friday night and my coach demoted me from center attacking midfield to center defense (we play a 3-5-2) because two of our fullbacks left and nobody else wants to play defense. On the bright side, it's less running but on the bad side if I screw up that's a goal. At least I'm still the team captain.