buckeye1186's forum posts
That makes absolutely no sense at all. 480p is simply a display mode. If your TV tells you it's playing a game in 480p, it's playing it in 480p. The Virtual Console games support 480p, for heaven's sake.Zelda does not support 480p - it gets upscaled from interlaced 480 - in the very same way all other wii games "support" 480p. None of the games up-to-date has been designed using the 480p technology.
Now, when it comes to fighting games, why mess with the controls of an established franchise in where everyone is already familar with the control layout? When new Street Fighter incarnations are created do people suddenly add in buttons just for kicks? Or move them around just to mess you up? No they keep it the same, add new characters, update the graphics. I can't think of any fighting game that has broken the mold/feel of its predessor.RahnAetasThat logic can be applied to any franchise that moves to the Wii, not just fighters. Take Madden 07, for instance. EA could have taken the easy way out and neglected to use any motion controls in the Wii version, but they didn't. They worked hard and did a fantastic job integrating the FreeMotion system, and as a result, it's considered by most to be the best version of the game. Nintendo is trying to break down the logic that dictates "If it ain't broke, don't fix it." Sure, a game can play fine with the tried and true traditional controls, but with the Wiimote, they have the potential to be even better. I'll say it again and again--Brawl needs Wiimote functionality. No other options. No substituting Classic or Gamecube controllers. Nintendo has pitched the Wii as being a complete revolution in gaming, and all of their first party titles need to back it up. And on a second note, they need to respect the consumer. People are shelling out $60 for Wiimote/Nunchuck combos, and telling them that they'll need to buy a Classic Controller to play a high-profile first-party game like Brawl is just cruel.
Once again, I know more then you and I know they're running in 240pIn that case, you must know more than every single person who's played NTSC Virtual Console games on an HDTV with component cables, because you're the only one denying that they play in 480p. You're just a genius, aren't you?
If you want to say otherwise that's fine.
Still doesn't make it true.
Jaysonguy
Having a hard time reading?JaysonguyNot at all, jayson. I simply find video reviews to be a nice complement to the written reviews. Something wrong with that? By the way, do you still think Virtual Console games don't run in 480p?
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