If there is one thing I notice when I read through interviews with games developers its the fact that journalists never seem to ask the pressing questions, I realise that games journalists walk a fine line between keeping the developers on board and asking the right questions but in every other industry the pressing questions get asked, what I mean is when apple unveiled the iPad journalists openly asked questions that weren't always flattering and for me as a consumer of video games I want the people that are essentially the go between company and consumer to ask the questions that I want asked.
One example of this which inspired this article was a recent interview I watched with peter Molyneux, in the past Molyneux has promised much and delivered just the bare essentials. In this interview the journalist sat while Molyneux described the multiplayer portion of his new game fable 3 and to my ears it sounded just like what he said about the multiplayer in Fable 2.
Instantly my head was awash with follow up questions and as I neither have the brains or inclination to be a journalist I was shocked when the interviewer just moved on to another topic, how can such a glowing opportunity pass without the right questions being asked? Is the balance so far in the developers favour that we simply have to agree with everything they say?
This is by no means directed at anyone in particular, I just wonder when I come to a video game site to read an interview may I be as well just going to the developers home page and reading their latest press release?