If you read my Blog on a regular basis or even if you happened to stumble across my profile sometime just before the new year you may have read a blog in which I covered my plans to build a single screen 2d platformer much in the same vain as bubble bobble .
Unfortunately due to my Graphics card in my PC being rubbish and breaking (at least I think it's broke it may just be really bad) the plan had to be put on hold indefinitely.
However I am still working on the theory behind the game and designing the levels and game play for when I can afford to buy a bigger and better PC. One part of the design process troubles me and its designing the boss fights, so I want to do a little challenge on my blog here and maybe get some ideas for my project. Cooperation is better than straight up larceny right? :P
Anyway so I pose this question to you the reader.
If you where a boss in a 2d platformer what would be your attack pattern, name and what would you look like?
A little example, my nickname is Buft so I guess I would stick with that name, I'm obsessed with ye old adventure games and mages so I guess I would be a Mage, the pointy hat, big sleeves and a dress kind.
My special powers would be fireballs high, middle and low alternatively and every so often I would burst out a massive AOE flame which my unlucky opponent would have to jump over to avoid being killed. When I am close to death I would break my regular pattern and teleport around the screen firing off pot shot fireballs which go straight for the player and explode into a high pillar of fire.
Below is a crudely drawn and time saving stick figure representation of the abilities :P
Feel free to send me pics and stuff in PM and I'll post them in a future blog for all too see or just go ahead and post your attack pattern below.