@ccgod: I consider it a scam if the developers keep spreading lies about the true state of the development and giving unreal date releases to get sales.
I remember the Kickstarter release date being 2014. Then they promised to release the first episode of Squadron42 in Fall 2015. Then "Answer the Call 2016". Then we had the so called "Jesus Patch" - 3.0 - the patch that was supposed to release by the end of 2016, would have so many features and would be as polished as an actual game release. Well, we all saw how that went: release one year later, most of the features were cut out and it was a buggy mess.
By that time, the refund wall started, because obviously consumers don't have the right to feel cheated on by the lies and false promises of the developers and have their money out this 'project'. They clearly don't understand game development. And CIG did not even have the decency to outright refuse the refunds. They simply postpone the request indefinitely until the person gives up. "Waiting for the refund specialist to review the request". Sure... Oh, the midnight train. Now they are going with quarterly realeases. Of course every release most of the big features supposed to be delivered are postponed to a later update.
But anyway, SQ42 beta is supposed to come by Q2 2020. We will see how well that goes. That shouldn't be a problem, since they "played through all the missions in 2015". In case that doesn't prove true, worry not; Chris Roberts 'absolves himself of that".
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