I'm back! I'm trying to get out of the hundreds, so I'm rapid-firing through the lower spots. But be sure to check the older posts if you haven't already! Alright, here we go!
#110: Street Fighter IV (PS3) (2009)
Way to go; Capcom! Back to the basics. Well, many developers should learn from this (Crash and Spyro, I'm looking at you). Super smooth gameplay, wonderful graphics, awesome music, deep combat and varied characters. Only problem is that the anime cutscenes...aren't very good. And Seth is a cheater, cheater pumpkin-eater. But everything else is so AWESOME! SO AWESOME!
#109: Hotel Dusk: Room 215 (DS) (2007)
This game just oozes cool. The noir styIe thriller is both intriguing, genius and...cool! The cool characters, the cool puzzles, the cool mechanics, the cool story. It's all...cool. COOL! But seriously, HD is a fantastic mystery game for the DS, and is still one of its most styIish entries. And it's cool.
GS review: 8.2
#108: Donkey Kong (ARC) (1981)
Of course, Donkey Kong is here! Or more appropriately, Cranky Kong in his younger days. And Jumpman, later named Mario because what hero would catch on with the name Jumpman? Exactly, nobody. One of the earliest platformers, it doesn't always get enough credit. It's surprisingly varied considering it's about 10-15 minutes in length. The first level is about rythm, the second about precision, and the third is a big puzzle in disguise. Mario dying by falling more than 50 cm sucks, but he still is a master of jumping, and will best Donkey Kong every time. Take that, you big gorilla with a tie!
No GS review for the arcade
NES GS review (VC): 4.6 (compared to the arcade)
#107: Shadow of the Colossus (PS2) (2005)
Big, epic bosses, big, empty landscapes...some awesome, some not-so awesome. But Shadow of the Colossus is a breath of fresh air for gaming, blending adventure and combat with incredible skill. The soundtrack is just beautiful, and the colossi are some of the best boss fights of the last generation. Sure, thecontrols are difficult to use at times, sure, the camera isn't perfect, sure, the horse-riding sections can't compare to the battles. But when the entire package is this good, you can't really complain, can you?
#106: Wario Land 4 (GBA) (2001)
Wario, Mario's twisted, demented...something, never get's enough press. His games are awesome, and are an example of quality platforming, most often on dear handhelds. Thank you, Wario, thank you. WL4 is darker than most, and some of the bosses are down-right creepy (a spoiled rotten eggplant? a floating balloon-bear?), but each can be conquered in interesting ways. Add to that some clever level design and smart new mechanics, and you've got a sure-fire winner.
GS review: 8.7
#105: Castlevania: Dawn of Sorrow (DS) (2005)
More CV! Dawn of Sorrow is the first DS CV, and is an absolutely fantastic game. Great atmosphere, scary, disturbing enemies, smooth, fast gameplay and the normal, lovably cheesy story. The soul system from Aria of Sorrow makes a triumphant return, and is as good as ever. DoS is an incredibly solid, great game that will surely remind you why you like Castlevania. It's superb.
GS review: 8.9
#104: Chrono Trigger (DS) (2008 )
Sure, it's the DS version, but it's basically the same game due to the care SE have put into remaking the game. And boy, is it fun. The battle system is terrific (though slightly repetitive), the story's great, time travel is genuinely fun and the characters are all spectacularly written. Maybe the only flaw is the confusing design in terms of how to progress in the game, but it's so small that it really doesn't matter. Now that it's on the DS, you have no excuse: get it.
GS review: 8.5
#103: Dragon Quest: Rocket Slimes (DS) (2006)
Wow, I'm simply addicted to this game. I've finished it three times, and it's still ridiculously fun to play. The tank battles are smart and varied, the regular gameplay is simple and fun, and the story is filled with whimsical DQ humor. And a lot of slime puns. A lot of them. And they are all awesome.
GS review: 7.8
#102: Super Paper Mario (Wii) (2007)
Taking the Paper Mario series into a new genre completely is a risky move. Luckily, it paid off, delivering a fantastic game that has all the charm and wit of Paper Mario, with the €lassic Mario gameplay added to the formula. The game is quite easy, but everything else is a great blend of old and new, and makes SPM a truly great addition to the Wii library.
#101: Donkey Konga (GC) (2004)
Bongas? As peripherals? What mad man thought of that? A mad GENIUS, that's who! The bongos are responsive and genuinely fun to play on. They're maddeningly loud, though. Sound proof walls are barely enough. But the awesome song list (to me, at least), great presentation and fantastic peripherals are ace. Too bad it didn't really take off...
GS review: 7.5
Yay, almost done with the 100s. Stay tuned for more entries! Thanks for reading!
-Calvinsora