actully the big thing is DX10 is not Shaders or vertex, its the new geometry engine, alot of the new DX10 effects will be from that, the shader code and vertex code only got a slight overhaul to be honest and look almost identical to there DX9c counterpart though a bit shorter and with higher limits on the code. I personlly think DX10 games with DX9 mode will look similar to running COD2 in DX7 mode, still pretty damn good.
I just converted, and for older games they looked stretched, but i can tell you in CSS i can see alot better than i could before, those widescreens really do help
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