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ccubbage

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#1 ccubbage
Member since 2005 • 25 Posts

Are you referring to the rocket? They give it to you at some point in taking the tutorials. (I don't remember when - I just suggest taking all of the tutorials so you get all of the tools).

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ccubbage

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#2 ccubbage
Member since 2005 • 25 Posts
Whats the name of your games? I would love to play some that someone spent time on. There is only so many times someone can play Azure Temple (although it is amazing. I think Media Molecule should hire that guy.)
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#3 ccubbage
Member since 2005 • 25 Posts

I have both a 360 and a PS3. Have had both since launch. My feeling is that, although I like both, I'm not sure you are going to be blown away by the PS3 if you already own a 360. However, here is a fairly objective list of reasons why you might want to buy one:

1. If you have a nice HD TV, having BluRay is really nice. However - I would suggest you have NetFlix (if it is available where you live) because you will definately spend an arm and a leg if you are trying to purchase all the ones you want to watch. (also that gives you the instant play on the 360 which is really nice).

2. Yes, I love LittleBigPlanet. Would I buy a PS3 JUST for it? Probably not, but it is a great game. A little floaty, but you get used to it.

3. If you have a PSP it's nice. I need to fly on airplanes a lot and I like being able to rent a movie from the PS3 store and transfer it to the PSP.

4. Just a personal preference, but I have been more satisfied with the PS3 downloadable games than the XBOX Live store games. For instance, I love WipeOut HD.

5. The PS3 web browser works well for adding NetFlix music to your Instant Queue so you can watch the movie on your XBox 360 (if you don't have a WII...).

Would I buy a PS3 only for any of these features? Probably not, but if you can afford it, it's a nice console.

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#4 ccubbage
Member since 2005 • 25 Posts

My suggestion would be the following:

1. Don't let someone add a comment to a level, rate it, or add a tag to it unless they finish it.

2. Instead of showing the number of people who played the game, show the number of people who FINISHED the game.

Do we want our movie critics saying "2 thumbs up or down" to a movie based on their opinion of the trailer? And when we spend a lot of time working on a level, do we want a 6-year-old giving it a 2-star rating with a tag of "Vehicles" even when there are no vehicles in the level (unless you count my whale as a vehicle...)

(by the way, my 6-year-old was guilty of this. I left the room for a little while and he was playing a few levels that he immediately exited out of. He then rated and tagged them. I inadvertantly ended up having my user heart 3 levels because my son liked the colors....)

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#5 ccubbage
Member since 2005 • 25 Posts
Are you more of a Rambo or Babes in Toyland kind of fella? (I like both....)
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#6 ccubbage
Member since 2005 • 25 Posts
I will definately play your level today. I agree it is difficult to find good well-designed games with all the muck getting published out there. Check out my forum post "A few thoughts on little big planet". Would like to know your thoughts in this area.
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#7 ccubbage
Member since 2005 • 25 Posts

I am a professional software developer and am the lead programmer on several commercial software packages. After playing Little Big Planet for several weeks (and also with my 6-year-old). Here are a few of my thoughts (would be nice to hear input from others):

1. First of all, FANTASTIC game!

2. I have authored and published a game (Dante's Temple) and it occurred to me: People can rate and describe my game without even finishing it. So, if I make a challenging game that requires some skill and committment, I get low ratings and some really strange tags by people who have not put any time into it. This seems to encourage a short-attention-span mentality by allowing a vast amount of people who don't want a challenge to move short little music games to the top of the stack.

3. Not only am I getting spam in my email nowadays, I'm starting to get spam in my game comments! People are starting to (without even playing my game) put comments in it such as "I you give me a heart I'll give you a heart". The only result I can see to this is people starting to trade hearts for popularity in order to drive players to less-than-average games.

Mind you, I'm not saying I'm a great game author. I write business software for a living, and certainly think there are people who are coming out with some astounding games on Little Big Planet. I'm just thinking that if there are people who put a lot of time and energy into a well-designed and written experience it would be nice if they weren't buried because of a slightly flawed rating system.