Here is my mainly finished idea:
Here is my pretty complete/ finished in time for competition idea. After reading through all of these posts, I remember that I forgot to talk about the music. Comments are accepted like usual.
Phil Phillips is your ordinary restaurant owner, with a disturbing background and a twisting future. Take control of his future as you seek revenge, power, and domination of culinary wars.
Town (not real place/ undecided/ city equivalent to size of Milwaukee)
The Flashbacks will be cell-shaded/ comic style graphics to give a different tone from the actual gameplay.
(Flashback one/ Phil about ten years old) It is night, and you are sleeping until you hear a loud noise. The noise is your house is being broken into, but you don’t know this yet. Your parents are still up and watching T.V. You hear screams and sneak downstairs and go to the kitchen to where you hear the noise. A robber shoots your mom, but your dad gets in a struggle with the robber. The knife on the counter from where your mom put it away sends a glare of light into your eyes. (transitions from cut-scene to gameplay). Main objective (player doesn’t really know this, but it is the first introductory to the gameplay): Go pick up the knife and stab the robber without him noticing you, which isn’t too hard since he is in a struggle with your dad. Do it quickly before he gets time to regroup and kill your dad (which then you would have to start over).
(Flashback two) The police come after your dad takes care of the robber and they take the robber away and talk to your father (whatever else cops would do, I don’t know). You are shocked and saddened, and you must go to counseling to deal with all of the recent events that have happened.
(Flashback three/ Phil in twenties) About one of the only good things that has happened; your dad wins a lottery. He wins a half million dollars which allows him to retire at the age of 58. He hands over the family restaurant named Philet Mignon (you are technically Phil III) to you. This is a good thing because the restaurant is well known and generates decent money.
(transition)
This is the conclusion of the flashbacks, seeing as I do not want to give away everything that is happening, plus that would take a very long time. Here is a summary on what the plot will be.
Plot Summary:
The flashbacks introduce you to everything, so it isn’t necessary to do that again. After this you will learn of some recent gang activity that is happening at almost all of the local restaurants, and fear that this may happen to your restaurant. Well a gang accidentally stumbles upon Philet Mignon to be its quarters. The reason that this is accidental is because the other gangs were actually started by the restaurant owners. You are unaware of all of this, but then you get sucked into the fight known as the “Culinary Wars”. This angers you because you don’t want to deal with it, and also that people become suspicious and business slowly declines. You then do various missions, control gang activity at your restaurant, and also try to manage business. Lucky for you, you have great knife skills and you are in great physical shape from training at your friend’s dojo. After finishing all of the missions and whatnot you go to a large chef convention that has all of the latest cooking supplies, and also is where all of the big name chefs and their gangs go. This year though is when there is going to be the big brawl between all of the gangs, and this will be the final thing that decides the fate of Philet Mignon.
Controls (Playstation):
First off it will be in the third person perspective
Move: Right analog stick
Aim/ Pan Camera: Left analog stick
D-Pad: Control your inventory
Triangle: Grab item
Circle: Roll
Square: Basic Punch/hit with weapon
X: Jump
L1: Duck or get under a table when near one
R1: Shoot/ throw weapon
L2: Combo/intensifier 1 (will get into)
R2: Combo/ intensifier 2
L3: Stalk/ you can also control character speed by how you are pushing the left analog stick
R3: Block for melee attacks
Select: Bring up map
During the game there will be 25 main missions, varying from taking out the butcher and taking his meat to getting money for the trip to the convention. After every mission you will get a point that you can add on to some of your abilities. One will be gun accuracy, which doesn’t need you to click L2 or R2 for. Two of them will be for the L2 button. One will be strength, which adds to the power to the Square attack. The other L2 will be an intelligence enhancer, which mainly allows you to be able to do certain attacks. One example of this would be if you were running toward an object such as a pan you could hold L2 and click square, which will then make your character grab the pan on the run and hit an enemy. Another no-button ability upgrade would be a stealth upgrade, which stealth plays some importance to the game. The system for stealth isn’t complex, but if you are seen or heard you reveal that you are there. Another ability is for knife throwing. Holding R2 will make the screen go slow motion, which then gives you the ability to pin point where you are going to throw your knives by moving the right analog aim to certain areas. This can allow you to throw several knives and pin your enemy to a wall. The last ability upgrades are more non-combo button ones, which are stamina and health meter. You will have a gauge for these on your screen. There are 7 different ability enhancers and only 25 missions, so you can plan out the way you distribute these however you like. There will be little easter-eggs and stuff like that, so there will be a couple more that can be found throughout the game.
Another couple of different gameplay elements are your Chef-Brutality ranking and your means of transportation. If you just do your missions and that is just about it you won’t really be regarded as brutal and you won’t really intimidate people at all. If you kill more people than you have to and anything that could be classified as excessively brutal you will be known as brutal and scare people. You have to balance this out though since if you go around and kill everyone the cops will have more leads on random acts of violence. The cops don’t really know much about the “Culinary Wars”, and you want to keep it that way. In many games there are multiple vehicles that you choose from, but not this one. Your way of transportation is your bike, and no it isn’t a motorcycle. If you want to get around faster, you get to ride your everyday mountain bike. You can shoot and throw knives while riding your bike, but you are also more exposed.
Your kitchen is your main hub, the place where you can stay, save, organize your weapons, and control your wardrobe. Money plays some factor because you can manage your income from restaurant profit, steal money, take money from dead people, buy some clothing items that can help with certain missions, and upgrade your weapons (cooking utensils). You can also save from various checkpoints spread throughout the map.
Back to the thing I said about your friend’s dojo. You can go here during the game, but it is just a place to practice your attacks.
Weapons
Although you are able to equip yourselves with a couple of guns, they are just your nine-millimeter and AK 47 types guns. There will probably only be these two guns. You can buy ammo or pick it up from dead peoples’ guns, but ammo is more scarce and more of a non-factor than in most games. Your main arsenal is you cooking utensils. This includes knives, pans, forks, pizza cutters, hand blenders, and most anything you can find in your kitchen. They will be lying around and not boxed up or anything that really distinguishes them from their surroundings. They will have a yellow highlighter color border around them and a press triangle to pick them up on the bottom when you are near them. There will also be things such as pans with boiling water in them that you can use. The possibilities are numerous, and you can do many things just like you can with the upgrading system.
Other Modes
Mini-games: One game will be a knife throwing competition, and another game will be just a beat-em-up mode where you and friends can just brawl with what you are given
Online mode: The only way I can describe this would be saying it would be like the online mode of MGS 3: Subsistence.
If you couldn’t tell, this game will mix violence with humor. Besides the beginning cut-scenes, this game doesn’t have too dark of a tone. It is a crazy sounding idea, but the game will play out this over the top idea to make it a hopefully entertaining experience.
To read more development of thoughts and ideas before and after I posted this click here .
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