Is it worth please going through again twice on the 2 higher difficulty settings on PSP to go to the relevant 2 bonus rooms (I was rather bored with the 1st bonus room, just 'killing' with no e.g. treasure reward). I am about near the end of 'Archaeologist' runthrough, but would prefer just to play it occasionally for fun with full invincibility etc rather than to wobble over 11-12 beams etc endlessly).
Thanks for input from anyone who has bothered to achieve all 3 of the bonus rooms.
As I already have Indy-Atlantis on Amiga which plays on my Amigas and PCs via excellent Cloanto Amiga Forever, I am glad that for PSP with component lead/good memory card I forked out £180 for PSP 3000-Lemmings and Indy Staff (goodish but sometimes annoying game with crap killing-room bonus rooms).
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