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Differences between copying and taking inspiration from something else

With the new Tomb Raider out people have already jumped on the bandwagon of saying ooh it copyed Uncharted. This generation it might have learned taken inspiration from it but that's not copying it. I am guessing the people at Crystal Dynamics have seen Uncharted and maybe played one and thought maybe we could use some of these in game mechanics for our next installment. They are inspired by it.

Because Tomb Raider started in 1996 on the Playstation 1 and Uncharted didn't start till 2 generations later. Naughty Dog probably liked the in game mechanics by the people behind Tomb Raider and thought maybe we could use some of that in our game. I mean the cover system in Uncharted was probably inspired by the team that did Gears of War.

Uncharted has always been good at telling a story something the Tomb Raider franchise wasn't reknowned for and the shooting in Tomb Raider at the time was awful but the gunplay in the recent Tomb Raider is actually really good. I ean I think Tomb Raider has a bit of Assassins Creed with Survival Instincts,Batman with the tools you get throughout the game and Far Cry most likely.

I mean loads of games have had certain aspects from other series like Beyond Good and Evil that is a very good game which probably took some inspiration from the Zelda series.It's when something that becomes bad is a rip off I think. Sonic Unleashed the werehog stages are a God of War rip off.

The thing I am sick of is the forums are giving either Tomb Raider or Uncharted a hard time because either one is copying the other. Get over it they are both incredible games well worth the money you spent on it.