I remember the day clearly. I had enough money to buy myself either the first generation DS or go off and by the PSP. It was perhaps quite a hard decision, I was only able to afford one at the time, but I really wanted to own a current gen portable system. When the decision was made, I decided on the original DS even if it was quite bulky. At that moment, I did not mind at all, in fact, I had a lot of fun. However, what games were launched with the system? Here is the list of games that made it to the United States:
- Asphalt Urban GT (Gameloft)
- Feel the Magic: XY/XX (Sega)
- Madden NFL 2005 (Electronic Arts)
- Ping Pals (THQ)
- Ridge Racer DS (Namco)
- Spider-Man 2 (Activision)
- Sprung (Ubisoft)
- Metroid Prime Hunters: First Hunt (Nintendo)
- Super Mario 64 DS (Nintendo)
- The Urbz: Sims in the City (Electronic Arts)
- Tiger Woods PGA Tour (Electronic Arts)
Out of all the games, only one was a full Nintendo released game and even that was just a port of a popular title. Out of all those games, not many received high praise from reviewers. Now fast forward to 2011 with the 3DS. Players now complain about the lack of first party support with games that are actually good. The best launch game was arguably Super Street Fighter 4 with many of the previously announced games being delayed. (If Legend of Zelda made it to launch, players would have a very similar lineup to the one to the original DS.) Honestly, who in their honest minds would want to play Ping Pals and Sprung? Those games were horrible! Just like the original DS, the timeline for games released for the DS will become a lot better around holiday season. With games such as MGS preparing for that time, expect many 3DS systems to be bundled with the game as Christmas gifts. Around that time in the original DS days, Konami delivered Castlevania so that fans would eat it up.
Even now, Nintendo is prepping up a number of titles in the holidays like it did when the DS was starting to boom back in 2005. When Nintendo Wi-Fi was introduced, players were given first party love with Animal Crossing, Mario Kart, and Tetris. With that, Nintendo gauranteed their continued dominance in the portable gaming industry.
Nintendo has a history of wanting to perfect their art in their games. Miyamoto has a history of scrapping a project only to restart and make things even better. (Stay out of casual gaming Miyamoto, Wii Music is not your field.) The lack of first party support confirms that Nintendo does not want to dissapoint their loyal fanbase. Even the shop is delayed in order to make it even better, but fans continue to complain. I for one, continue to be excited, hoping to get some Indie game love that I missed since I did not buy a DSI. Iwata wanted to improve the shop, because obviously the Wii Shop was not something that Nintendo expected to bomb compared to its rivals.
Yet fans continue to complain, why? The consumer demands that they get the best bang for their buck immediately. How? By complaining in every 3DS post that there is a lack of support and nothing they can do with their system asides from the basic gimmicks that Nintendo is offering. Already, after a very short lifespan, many are mentioning that the 3DS is a bomb, even if there are many games being released. Heck, many games are probably in development, but are unnannounced. This usually happens when a system is brand new, what the heck should be announced immediately? Shovelware? Every system has many horrible titles and the original DS was infested with it. However, there were also many titles that I enjoyed playing that were not popular to the general audience. (I was full of joy when I found Phoenix Wright when it was a very rare title.)
Is Nintendo too late to the party or is it just getting started? Only time will tell, but perhaps E3 will be the key to our issue with the 3DS.
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