Now it's really getting sad. I had hoped GRAW II would be the turnaround for in-game Clan support on the 360, but Microsoft goes ahead and drops two multiplayer games without it.
Forza 2 is the sadder case, as the original on the Xbox had Clan support in the form of its Car Clubs. Here's another "next" generation game with features from "last" generation removed.
Shadowrun's most closely resembles the original Xbox's Iron Phoenix, another online-only game (offline bot matches don't a single-player game make). Iron Phoenix however supported clans, clan matches and even multi-clan tournaments.
Before it shuffled off the original Xbox was getting more and more Clan-enabled games. This feature was great in fostering community, adding aditional replay value and encouraging more play online. Now on the 360 only Battlefield 2 and GRAW II have proper Clan support as far as I know out of dozens of online multiplayer games released. Microsoft set a bad example by launching with a clanless Perfect Dark Zero despite it being ripe for Clan-based gameplay. Ubisoft, home of the first Xbox Clan title waited for its fourth Clancy game before adding back a fature that was standard for years.
Where is our Clan support?