Riot charged them with 'unsportsmanlike conduct' when it was clearly cheating. That way they wouldn't have to DQ the Asian teams and lose that market plain and simple.
In the tourney before, with NO evidence, two teams were DQ'd and lost all prize and circuit points for POSSIBLE collusion on who wins/loses. Someone legitimately cheats? Well, 30,000 dollars out of a million is okay.
Riot is a terrible eSports company and their last two years of Season 1 / 2 championships have been riddled with drama and overall bad calls. If you want to watch MOBA eSports, just watch DotA 2. Valve has integrity.
@Kevin-V @BiiteMe There comes a point though, to where developers have stopped the practice of "no new content or features, only bug fixes" of old. They develop up until release, cut a few features, promise them in a later patch and several things don't work right at all. This is problematic. Its usually not the developers fault, its usually the publisher wanting to cash in ASAP.
Also I think what the the OP was trying to say was that the games simply aren't finished (ie Diablo 3....untested inferno and items, no PvP at launch, etc). I'm pretty much everyone is used to some bugs slipping through and thats not too much of a problem if they aren't gamebreaking. But don't delay or remove features. Or promise features "soon" and don't put them in for a long time if ever (WoW Dance Studio, lol). Its a terrible practice and developers have now adapted it as SOP when it wouldn't fly before.
@befo72 GW2 really set a new standard in a lot of areas in terms of an MMO. The overall leveling experience (how everything gives you at least a little xp), the auto scaling to area (play with your friends regardless of level, get loot of your level), the crafting discovery system, dynamic events, the living breathing world (and awesome incentive to explore it to 100%)....
Not saying GW2 will be the one to rule them all, the overall gameplay is sort of niche. But I would be very surprised if all future MMOs didn't steal 2-3 of these ideas every game.
Guys, this is the real statement from Obsidian about Kickstarter. The one that most people can't see because they don't read between the lines.
"Hey guys, we are an established developer that easily has more than 1.1 million in profits lying around. But we'd rather take your money instead. You see, with kickstarter, you invest, we get your money and you get NO RIGHTS AT ALL. We'll give you a copy of our finished product, that you have no say about in quality testing. It might end up just being an exe file of a turd. Who knows? Of course we could fund this ourselves. We made Fallout 1, 2, New Vegas, Icewind Dale 1 &2, NWN 2, KOTOR 2....we are rolling in they money. But then our CFO said, why should we pay when we can rip you suckers instead? So here we are! Hype Machine Go! Its an isometric rated M RPG. Here's a map. We promise it will be good. Give us millions"
Love,
Obsidian Entertainment. We make good stuff, and sometimes, it even works.
Yes yes, AAA game development costs a lot, you should be THANKFUL to be milked. Just like those people selling you gas need to raise prices to feed their children. I wish people would stop believing what every greedy corporation will tell them. They are ALL liars.
Their points have nothing to do with the value of Borderlands. It has everything to do with the DLC mentality every developer has taken. Very few make a great complete game anymore. Many developers that would have an "Oh it would be great to add this..." idea are told by their superiors "Yea, that's a good idea, we will make that an add on". We will never again get a full complete product that is the best a developer can make. Because they always leave something behind for DLC.
Borderlands 1 and most of their DLC was worth it. But you can't guarantee that Borderlands 2 will be. And with them 'planning for DLC' you can be sure that the base game will not be as great as it could be.
Canceling a preorder is a statement against the industry and their DLC practices. It doesn't really matter who its against...if it happens to every game that does this...they will get the message.
Players staying connected isn't an issue at all. The game is completely playable minus the mail/trading post. This article makes it sound worse than it is. I've had very little lag or DCs. I've gotten more in other major MMOs. The PvP and Dungeons are working. Crafting is working, "quests" are working. Its a very functional game.
Really its just the trading post and mail system .
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