Third most is Starcraft 2. I never really cared a lot for Starcraft. It had some good elements, but the gameplay was not the best in the world for me. SC2 looks to have a very similar way of playing to the original game - too similar. Still, if they make one change, I'll like the gameplay twice as much, and that change is to be able to select more than a mere freaking twelve units at a time. Both SC2 and WC3 suffered from this for me, and what made it worse was that the computer AI didn't follow this same rule; they could send massive armies all at once, huge tides completely in sync with one another. This made playing skirmish, normally my favorite aspect of an RTS, awfully frustrating and disappointing
This exactly makes starcraft and warcraft the most competitive and succesful rts,they actually require some skill to be good at. lol to select more than twelve units at once...this is not freaking conquerors.
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