Euclideon way: Repeat some few hi-res objects a million times and promise unlimited details. Oh it's static and take hours to convert? Geospatial industry, here we come...
Who should you believe in? Someone that created and has experience of a game with millions of fan videos and millions of paying users or a company that still haven't released any software to the public and not want to share details? Notch said it was bad marketing and has nothing against the tech, he loved to be proved wrong. If he said the problems is about storage and animation, how come Euclideon still showcase static data in GB sizes that still has holes and dotted graphics? 2011 it was all about comparing with games, now it's something else. Their homepage and showcases are full of bragging promises but no deadlines. Is it such companies we want to see in future?
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