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crouchjumpinglo

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#1 crouchjumpinglo
Member since 2009 • 25 Posts
i grew up playing just about every major fps in history. no jumping=noobish
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crouchjumpinglo

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#2 crouchjumpinglo
Member since 2009 • 25 Posts
[QUOTE="pyromaniac223"][QUOTE="crouchjumpinglo"][QUOTE="pyromaniac223"] I did try to argue with you, and since you can't offer a viable rebuttal, I assume I won.

too bad you can crouch jump lol which gains you speed. people are seriously misunderstand jumping. the only games where you can bunnyhop is quake franchise, jumping actually makes ur player move faster. in games like call of duty pressing jump repeatly is pointless because it doesnt make you move faster. games without jump=everyones in area's the path the player knows after playing map once while in jumping games, there's places i can get to people dont know about. less noodish more planning of attacks. socom takes more skills than ghost recon. team fortress was first made on quake 1 so it was supposed to have bunnyhopping anyway.

There's multiple ways to make a game more challenging. Team Fortress 2 takes away that whole "exploit the terrain" thing and adds a "work with your team and to your class's strengths or get your noob ass handed to you." It works really well, all without the need to jump

fps is all about aim and knowing how to make ur own paths on a map to out maneuver the other player and out aim them. fps without jumping is scripted crap.
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crouchjumpinglo

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#3 crouchjumpinglo
Member since 2009 • 25 Posts
Games are not becoming more casual, they are becoming polarized between casual and hardcore, as if those are the only two categories that gamers can possibly fall into.NBSRDan
nope i bought almost every console in history no lie lol.
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#4 crouchjumpinglo
Member since 2009 • 25 Posts
[QUOTE="pyromaniac223"][QUOTE="dffgdgdfgsdfgdf"][QUOTE="pyromaniac223"] I'll give you an example. In TF2, you can't really bunny hop or, with the exception of the scout and sometimes soldier and demo, you can't jump around like crazy to get to special parts of the level. And yet, despite this, it remains one of the most hardcore FPS this gen.

trust me ghost recon is easier than socom because you cant jump dont try to argue against me no jumping=noob

I did try to argue with you, and since you can't offer a viable rebuttal, I assume I won.

too bad you can crouch jump lol which gains you speed. people are seriously misunderstand jumping. the only games where you can bunnyhop is quake franchise, jumping actually makes ur player move faster. in games like call of duty pressing jump repeatly is pointless because it doesnt make you move faster. games without jump=everyones in area's the path the player knows after playing map once while in jumping games, there's places i can get to people dont know about. less noodish more planning of attacks. socom takes more skills than ghost recon. team fortress was first made on quake 1 so it was supposed to have bunnyhopping anyway.