I don't think it's so much WW 1 was a good idea as much as COD had such a bad idea that everyone was looking for something more realistic even if a historical setting. COD basically gave everyone a hard shove in the direction of BF lol.
Generally when a developer says they are going back to the roots, it means they are doing the opposite lol. Learned that the hard way with the Socom franchise. Their business model was to try to convince the fans they were making the game for them while actually making it for some other "broader audience" they thought was out there. COD is now doing that, saying they are going back to the roots on their official trailer page while showing spaceships and futuristic BS lol.
@Spartan363: I never did get into the PSP games but that brings up another thing that could make Socom 1 or Socom 2 a viable remake. I mean if they aren't sure a remaster of such games could make enough stand alone sales, they could actually look to the Fireteam Bravo series and recreate those maps as DLC content to add on to an S1 or S2 remake to make additional post launch revenue. For those who never played handheld Socoms they'd be getting a bunch of brand new maps built around the original Socom forumla (at least with FTB 1 and 2 when maps were built around specific game modes). And for people who were more into the PSP games, they'd get a chance to see all their old favorite classic maps come to a console version of Socom. Between console and handheld Socom fanbases, they'd have a decent size market overall to cater to.
It's sad with all the remakes or remasters that have come out in the PS 3 and PS 4 eras they still adamantly refuse to do Socom 1 or 2 when the game was very popular before they started overhauling and butchering it. S2 was the highest game remake request ever on Sony's blogshare site by a huge margin. It also won a 25th anniversary poll for favorite game across PS platforms on Sony's forum site. I mean some of the games getting remastered today didn't even sell 1/3rd of what Socom 1 or 2 did when they released new but those are worth a remaster. It's nuts. I'm starting to think maybe since Sony is a Japanese company they didn't really like having US Navy Seals as one of their flagship franchises on the PS 2 and wanted to kill it.
They kept overhauling it and butchering the features in the later games telling the fans each time the game was for a broader audience and not the Socom fans and then when four straight titles inevitably tanked because of their insistence on changes for the sake of change, they then ended the franchise because "Socom doesn't sell anymore". Never once being able to reign in the arrogance that their business model was terrible so they could try going back to what worked just once in those 4 overhauled iterations. Socom sold when it was the game fans liked. It stopped selling when fans didn't like what Sony wanted to turn it into. Seems like out of spite now since they could never prove the critics wrong four times in a row they are now going to just never give the fans what they want to make up for all the disappointments. That being a true Socom game with the original formula that made it addictive and nearly impossible to put down.
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