on account of what a lot have said i just realised that maybe it would be a good idea to play with SDK's first
by grabbing what you can experience from pre-made games such (especially for modelling and design and stuff) you'll get a head start. I remember when i started modelling for fun i played around with the Q3 options given to me, and exporting and learning the basics and getting the hang of it, and after understanding most of the jargon i was very confident when i first picked up 3DSMAX for example, because i knew straight away what most of the stuff meant that i was looking at on the screen
programming through a programming language (any for that matter) has more to it then some people think... for example if you want to actually "see in action" what you've coded... you have to first code the base etc etc, which takes the bulk of the time, in comparison to what you actually wanna see if it works (thus why programming with Java for example, lets me see how it runs through numbers and basic text, without the hassle of compiling and worrying about graphical representations)
so i think that SDK's and stuff that's available out there is an excellent place to start to help you get into programming, scripting and eventually even advanced stuff as AI
Good luck to you guys, hope to see some good stuff in the future
Lari :D
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