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deadcool300

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#1 deadcool300
Member since 2006 • 25 Posts
Woot! Okay well Dead Rising 2 and PS3 such a sweet couple! Can i hear a "Nawwww!" from teh audience? Too damn true I can. But I think a new save system and a new rescue system would be brilliant. As far as outright new things go context sensative attacks for particular weapons, e.g. being able to slam a zombie into a shard of glass from a smashed window without the fiddly luck stuff. A little like the Bourne game I suppose. Also more elemental effects would be nice, raining down fire on enemies would be nice, and using a frozen zombie to bash others would be fun.
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deadcool300

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#2 deadcool300
Member since 2006 • 25 Posts

Okay. R2 using the bullseye, hedgehogs and the magnum. The map with the logging facilities.

In a twenty on twenty match our team solidly dominating we had forced the 4 enemy squads into the housing area and surrounds and we where constantly assaulting them wearing away their numbers but always making sure they where respawning there. So i go all nuts and pull my bullseye run up the stairs open up the enemies with my one hedgehog before entering a house and firing a tag. the tag hits the furthest enemy and i almost immediately start firing the shots do the bullseye thing of taking a random course and brings down another of the people in that room before killing my actual target. Two rounds in my bullseye before a reload i pull the magnum run out of that building and down the little alley that separates the other two houses, going nuts with the magnum, one of the opposition backs into the end of the alley and i melee him before backing down it and being pursued at which stage I detonate the magnum rounds. A quick swap to my bullseye for a reload and grab a 'nade pack before joining my squad mates to run down the opposition trying to escape so they can spawn elsewhere so the three of us are making our way down the car scattered street when they start using thier marksman from the rooftops. In a second i tag one who quickly retreats to shake it off so I throw a 'nade (cause of course i can see him through the walls) before i get hit by a bellock shot which doesn't kill me... the car i was using as cover did. Ain't environmental hazards annoying? lol. Now lots of you are saying you're good but I'm happy to admit I'm damn lucky! i usually rank in the thirties for those 20/20 matches but this one put me in at 9 for that match.

PSN= deathheart

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deadcool300

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#3 deadcool300
Member since 2006 • 25 Posts

Slightly misleading topic but heres the deal, I want the possible names for Assassins Creed 2 and I want theories and wishes for location, new gameplay and general tweaks. You can say it was poor if you want and to change everything but I only wanna hear it once cause I accept that people thought it was a bit stupid but there are plenty of people that care about the story and well I feel that the gameplay is promising. Personally I would make climbing faster and easier and lines of movement easier to make. As far as new gameplay goes I would have jumps between the present with Altairs descendant and the odern assassin seeking the pieces of Eden so a treasure race thing combined with gunplay elements, and the past with Altair moving through whole new countries rather then cities and performing two "major" events siezing a piece of Eden and killing someone.

Ideas everyone? And I think if this is any good I might have to send an email or three too Ubisoft cause I reckon we have enough time to have suggestions implemented.

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#4 deadcool300
Member since 2006 • 25 Posts

Guys by now have you guys got the picture that sony dosn't wanna remake its most famous games. They've done movies, spin offs and even anime based on VII. I reckon that if they haven't already done it I'm inclined to say they won't. I would totally love a good quality remake with maybe a bit extra.... something. A new combat system, a new character or two, a side story (the turks, Sephiroth dunno something like that) and maybe even just Advent Children. But yeah VII and VIII would be nice remakes. Especially with a new combat system!

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#5 deadcool300
Member since 2006 • 25 Posts

Well this I am starting a forum on to teach all of you who aren't getting how to use destructible environment is Bad Company. The new environes give new tactics to an old genre.

My favorite trick is for the defenders who choose to camp or even for a pure easy sniper strategy standpoint. You get your camp and all faces of buildings near the gold crate and in your general range you blow open so your enemy has got to approach the objective with no cover.

You've gotta be careful with this though. You and your team are gonna need cover to engage an ememy so work out realisticly what direction you expect to have a threat from and only do damage there. Makes the defenders tough to purge.

Good Hunting!

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deadcool300

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#6 deadcool300
Member since 2006 • 25 Posts
Kay well you would have to be living under a rock to not realise that this game has one hellova fan base to start with but the PS3 wont ride this game they will win by being blu-ray and when they have a price drop and every one sees good value.But i really enjoy these threads becuase there like a Dan Brown novel clearly fiction and based on fact from a long time ago.