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Back to School, back to making good games?

It seems that all the major developers with games planned for recent releases, chose to wait until that time of the year where teens are at their grumpiest, and everyone is at their busiest.

I ask you, why?

I'll point out several right now.

Medal Of Honor

Halo Reach

Dead Rising 2

Fable III

Could someone enlighten me as to why they thought releasing games when everyone was too busy to play was a good idea?