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dedyradix

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#2 dedyradix
Member since 2007 • 47 Posts

rage (2011) 100% error fix exclusive


As many know rage pc from bethesda got many bug when first release, so here we go people, know how the fix it:

A. Know how console ps3 & x360:

1. x360 = using triple core processor, ps3 using cell processor with 1 ppe and 7(active) ppu's

2. X360 = using ati graphic chip equal with old ati r500 1800xt/1900xt

http://en.wikipedia.org/wiki/Xbox_360_hardware

http://en.wikipedia.org/wiki/Xbox_360

3. Ps3 = using nvidia graphic chip equal with old nvidia 7800gt/gtx

http://en.wikipedia.org/wiki/PlayStation_3_hardware

4. Point 2 & 3 bring console only just support direct-x 9,0c api.

It's bring all console game in the market = they are all running on direct x 9,0c

5. Ps3 using xdr (extreme data rate) memory running @ +/- 3,2ghz on it's system equal with ddr 3 on pc.

6. Ps3 has built in physx already, xbox 360 don't have it. Make ps3 game have more a physic force on it's game especially for

Ps3 esclusive like uncharted / grand tourismo series.

B. Know how pc system:

On pc hardware generation there are some point you should know:

1. Intel born early than amd, it's bring conslusion = intel : more senior than amd, and

This bring conslusion : all software & driver from intel has maturity/senior than amd = intel driver more stable than amd.

Intel > amd = intel win.

2. Just like point 1 :

Nvidia born early than ati, it's bring conslusion = nvidia : more senior than ati, and

This bring conslusion : all software & driver from nvidia has maturity/senior than ati = nvidia driver more stable than ati.

Nvidia > ati = nvidia win

Real proof = every first time new pc game title that made with new graphic technology release:

(a).nvidia:

-everytime new title release, nvidia always update their driver on beta that support those game title.

-to fix: you just "only" need download the latest release nvidia drivers and it's done.

(b). Ati:

-everytime new title release, ati "not always" update their driver on beta that support those game title.

-to fix: you need download the latest release ati drivers (+) sometimes you need to download again the fix for those specific title.

And it's sometimes still not fix the problem, and you sometimes need to learn from other people on forum,etc to got the solve.

3. Nvidia chips has built in support "physx" , ati driver don't have physx support, it's bring problem on pc title that support physx,

For example on: batman arkham asylum/city. You'll got some problem on ati card.

4. Both ati & nvidia has relative same on it's hardware.

5. On technology ati one step sophisticated than nvidia on their graphic technology ( example: ati release dx11 early than nvidia), but ati didn't meet this sophisticated technology with stable already on their software, bring it's crap product when first time launch, combine with new release pc game title that still have bug = "big problem for beginer"

Example why using newest update vga driver is very important:

Far cry 2 product story: when first release far cry 2 by ubisoft running lag on mainstream pc system when using the driver at that time, but today far cry 2 could running smoothly with those same mainstream pc system, because today the driver improve the framerate up to 45% than when the game first time release to retail.

- it's bring conclusion:

(a}. Better if you use : intel + nvidia for pc gaming (for all budget ****:low-enthusiasts)

(b}. Ati = highly recomended if you want built pc gaming with minimum budget. It's mean when you have low budget

The performance of ati = you got the real deal equal-more & spent less your money than if you buy nvidia product with those already budget.

In more conclusion:

Nvidia = all budget ****br />
Ati = low budget higly recomended than nvidia = it's called "value".

Nvidia = mainstream budget recomended than ati, because it has better stable on all aspect.

*** because intel & nvidia win = it's bring conclusion = better if you built pc system rig with intel+nvidia product.

C. Know how graphic card function

Vga is just for processing & displaying the result to monitor. Means:

The image / animation of heavy pc game still can displayed to monitor using low end grapahic card, but with the bad result.

It's bring conclusion:

(a). Best result = depending on: if you set the resolution to ????.

Old vga = low resulution, set to high/more is stupid thing.

Mid-high vga = mid resolution - high resolution set, to maximum resolution is stupid thing.

New release/enthusiasts segment vga = ok,almost you can set to maximum with no problem.

(b). Offcourse mid vga segment could running best if you position it on the right resolution, example.

You can running best @30fps all multiplatform pc game release with just only with nvidia gf 9600gt 512mb on the right resolution

Of your monitor size. In this case 9600gt will running all pc game release (except gta4/crysis) on 1024x768 resolution.

It's bring conclusion, if you own:

1. Medium vga = for 15 & 17 monitor.

2. High end vga = for 17+ & up monitor.

3. New/latest vga release/enthusiast vga = for big monitor high devinition monitor.

Of course , if you pointing to wrong position will bring worst result.

-----according to point a.----- know how console ps3 & x360:

Believe or not . Actually, you can "running great" all console game only just with out of date pc system if you position

Those hardware & setting on the right position.

(except exclusive title like uncharted / gt5 that special designed for ps3 and complex rendering game like gta4/crysis)

All multiplatform game on pc running @30 fps+ with:

17 monitor. + core 2 6230 1,86ghz + nvidia gf 9600gt 512mb + 1gbxx2 (2gb duall channel) ddr 2 800mhz

Of course now you should look your vga according to spec at the top: 9600 gt should set on 17 monitor with 1024x768 resolution.

Now the game running smoothly!!!! Proof it yourself!!!

D. Know how game developing & engine

Did you remember gta iv pc?? This game has problem, who's the wrong behind this error??? Developers?? Pc system???

Gta iv is a bad ported title on pc, so...,, not all the wrong/problem always in the hardware/sofware/system side.

But the problem sometimes in the side of the game engine/code/ bad developing. And gta iv is the real proof for those.

- great, senior/expert, team number & serious developing team will also resulting superb result.

- great studio also bring fast developing time.

** game engine bring the core of the game result. Bad engine make developers got so many bug when they are use it on their project.

Example success title with serious developing team = assassin cread series by ubisoft.

1. First developers made an core assassin creed engine sandbox game type, so they are able to use this core engine for

Fast production time and this core used for their next assassin creed title (ac2,3,etc) , developers hard working for the main core

: stable core, and the capability modified the main core engine characteristic to the next level for next ac title project.

2. First release ac1 pc have some graphiic issue.

3. On assassin creed 2 : ubisoft charge developer team number to 2-4x team than ac1, and modified the ac1 core engine

Mod it combine with ubisoft far cry 2 engine resulting amazing ac2 core engine that u can see it on the ac2 game.

4. Now ubisoft add more feature tweak again to their core engine, it's available on acr next month.

Those hard working team bring:

(a). Large team number : bring the fast production time.

{b}. Hard working stable ac core engine: bring the game run fully optmized for pc.

This proof could meet when you play ac2 even with out of date gpu + cpu + ram: core2 6230+nvidia gf 9600gt+ 1gbx2 @dual channel ddr2 800mhz the game running smoothly without any problem on 17 monitor 1024x768 res.

E. Know how the pc operating system usage & it's position.

Ms. Windows version type used for increasing amount & support of hardware technology. Just like monitor know how, ms windows should positioning on the right postion. Other will resulting useless and worst result!!!

Os 32 bit = support pc memory max 2,5 gb ram.

Os 64 bit = support pc memory max 2,5 gb ram and up.

Pc memory usage for the game/graphic = mainly for the texture on the game.

The result for 32 bit & 64 bit is not significant & depending the software support, game support it or not, developers has made their game/software supported 64 bit or 32 bit. Without support it's useless and stupid.

For game:

Windows vista 32/64 bit = 100% not recomended. Those version is worst/fail product.

Windows xp sp3 32bit = highly recomended for out of date hardware & for who have system with 2gb ram.

Windows 7 32 bit = better if you are using windows xp sp3 32 bit than win 7 32bit. So, win7 32 bit = 2nd priority after xp sp3 32 bit

If you just have 2gb ram.

Other if you have new pc with more than 3gb ram = use windows 7 64 bit, and forgot xp 64bit.

Why: because better if you lost the new sophisticated graphic technology & enjoy the game maximum with win xp sp3 32 bit

Than you just using win 64 bit for getting sophisticated graphic technology but if don't have/without the new/right hardware.

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dedyradix

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#3 dedyradix
Member since 2007 • 47 Posts

[QUOTE="FatSlasH"]

Just to add to my previous point, I think it's poor texture mangagement when it comes to buildings. I mean look at this:

Getting only 24 fps just because I'm staring at a few buldings:

http://img39.imageshack.us/img39/5940/enb201112019538.jpg

But here I'm getting 74 fps just because i'm at the airport where there are no buildings:

http://img607.imageshack.us/img607/6821/enb201112019595.jpg

RDR wouldn't have this problem

Cranler

So the npc's and cars have nothing to do with the decreased performance? Just the buildings?

Hmmmmm....there are some better visual tweak for gta 4 out there, especially on youtube, watch this http://www.youtube.com/watch?v=jD0pP2gx_as
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dedyradix

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#4 dedyradix
Member since 2007 • 47 Posts
the next conclusion , it means = you need core 2 duo @ 2,4 ghz clock for best value playing modern game today with great fps. so if u want build pc rig system core 2 with 2,4ghz = minimum that equal with ps3/xbox 360. the next conclusion = gta 4 have bad engine optimization , it is not ur hardware / pc rig sytem fault. but the game engne itself + rockstar developer not seriously optimized for this game. Did u know why crysis 2 level setting on the city??? because crysis 2 also on ps3/360 that have not enough system resource to calculate big complex area like on crysis 1 : ocean & forest. as we know console have triple core processor. it still enough to calulate crysis on high texture, but >high maybe console can't do it , but the main problem on crysis 2 console=ram. so, only pc can got max >high. console limit with their stock hardware.
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dedyradix

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#5 dedyradix
Member since 2007 • 47 Posts

conclussion:

general game will always have run great on minimum requirement system like this..?
- cpu core 2 with minimum clock 1,8ghz
- ram 2 gb on xp (vista/seven= >2,5gb)
- vga 512 GDDR3 minimum 9600gt


why like that..?? coz mostly all pc game is multiplatform project that same with ps3/xbox360. and with that system we can say that enough equal minimum to run generral game..so when we run compleks game like gta 4/crysis on that system, game will lag on high/>high setting, why..because CPU can't handle that complex thing...we can said that:


- cpu core 2 with minimum clock 1,8ghz = have problem with complex game & need more core (>duall core) not just high core clock. coz high clock= not give significant performance. we need paralel calculate process for complex game engine.. so we need more core processor not clock processor.
- ram 2 gb on xp (vista/seven= >2,5gb) =2gb = no problem on xp
- vga 512 GDDR3 minimum 9600gt = no problem on xp , but this is minimum. if u want more have superb visual..u need upgrade ur vga.

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#6 dedyradix
Member since 2007 • 47 Posts
There are many type game engine with their behaviour...sometime..not pc hardware = bad ,, but sometimes the game engine itself that have a bad optimization engine, because the developer not seriously optimized that engine for pc system, or maybe that's a new engine that still have many bug , or it the first time implemented on the game.let's make sample: Assassin creed series is sandbox game but why it very run great and also still run great on low/mid end pc system: it cause ubisoft have big developer team to work asssassin creed game. it big project & serious. first time they success make engine for assassin creed & the next they implemented it to other ubi game. we can say that big project game from ubisoft almost have great optimized engine. they implemented permanent conection & strange draconian DRM,, they brave market with strange drm protection,, but they also guarantee their product will be great & have at least good optimization. Next...let's talk about game engine behaviour..let's pick sample Engine between : GTA IV versus MAFIA 2. GTA IV vs MAFIA 2 have diferent behaviour engine. why mafia 2 have more good visual,polygon , and better performane than GTA IV,, On mafia 2 all object just rendered like general modern game...it diferent with GTA IV...GTA IV rendered all object with complex behaviour..so all object give dynamically behaviour , physx and it very complex...it's like a real.. let's take other sample: assassin creed 2 engine also rendered all object constantly and stay to run at fps 30..but environment look's more static than GTA IV...mafia 2 also have more static environment rendered object...And let's take other sample : between Unreal/quake engine with assassin creed engine. For example bioshock,dedspace,batman AA..why this game have incredible polygon, effect & atmosphere..?? it cause the environment rendered area is just simple,, maybe just on the room, water..etc with not havr big area....engine like : Unreal/quake just superb on indoor level area..let's pick sample : Splinter cell conviction that use unreal engine when it on level outdoor..it have bad design & texture object like a trees, leaf,etc..it look's bad than on indoor. other sample call of duty series..it look's spectacular on indoor level, but on outdoor..it look's bad without blur & effect. it mean..engine like unreal/quake on the truth it just use effect to look's their game spectacular...without implemented effect,blur,etc..visual will look's bad..especially on outdoor level.. it diferent with big area rendered game like crysis & GTA IV.for example : assassin creed 2, mafia 2 still run great or maybe can still get max fps with core 2 e6320 1,8ghz/4mb cache,2GB DDR2 800 duall chanel + mid end GPU like nv9600GT 512GDDR3. and i can said that : mostly all game now still can run high/very high, and maybe max with that system. but when u want run big area rendered game like crysis/gta IV : the main upgrade problem is = cpu , second gpu , third ram. Why cpu first..?? because complex game with big area rendeered + big object behaviour + have many character AI is not graphic card or ram for first hard work. almost cpu is the main problem like : many character AI = need great cpu ..it's like when we working with multitasking, so it need duall/quad/ more to calculate it. complex game also have complex behaviour on object , dynamic environment + variety of sound. we can said that: texture,shader,physx calculate --> vga sound, AI, complex Object behaviour, and other thing --> cpu so,, cpu have a heavy job for complex game. You can run call of duty,assassin creed,batman aa, deathspace,and all general game smoothly with duall core processor, but it will diferent with complex game like gta 4 / crysis that have complex & dyinamic environment (not static like other game) behaviour, AI,sound, &etc..it need > duall core processor to callculate it.
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#7 dedyradix
Member since 2007 • 47 Posts

GTA IV Visual are better on PC...the bad thing PC version of GTA IV PC is Optimization. We don't talk about visual. console just use triple core, XDR Ram for ps3. and graphic card : ps3 = nvidia , 360 = ati xenos graphic. both ps3/360 graphic card just support shader model 3. And the game itself when ported to pc. implementation graphic card technology are depending from developer .

ALL MODERN PC GAME atleast need :

Atleast 2,4 GHZ Core 2 Duo processor
Atleast 512 mb GDDR3 Graphic card
Atleast 2 GB DDR2 800 MHZ (WIN XP) / atleast 3GB (WIN 7)
-------------------------------------------------------------------------------+
Atleast it will run optimal with that

Complex game is diferent:

You need :

- Atleast QUAD CORE PROCESSOR : FOR CALCULATE MANY COMPLEX SOUND, complex behaviour object/dynamic object render
- Large memory Graphic card with high bandwith bus
- And for PC RAM. better with fast clock RAM & dual / triple channel
----------------------------------------------------------------------------------------------------------------------+
It' all about bandwith..

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dedyradix

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#8 dedyradix
Member since 2007 • 47 Posts

the next conclusion , it means = you need core 2 duo @ 2,4 ghz clock for best value playing modern game today with great fps. so if u want build pc rig system core 2 with 2,4ghz = minimum that equal with ps3/xbox 360. the next conclusion = gta 4 have bad engine optimization , it is not ur hardware / pc rig sytem fault. but the game engne itself + rockstar developer not seriously optimized for this game. Did u know why crysis 2 level setting on the city??? because crysis 2 also on ps3/360 that have not enough system resource to calculate big complex area like on crysis 1 : ocean & forest. as we know console have triple core processor. it still enough to calulate crysis on high texture, but >high maybe console can't do it , but the main problem on crysis 2 console=ram. so, only pc can got max >high. console limit with their stock hardware.

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#9 dedyradix
Member since 2007 • 47 Posts

conclussion:

general game will always have run great on minimum requirement system like this..?
- cpu core 2 with minimum clock 1,8ghz
- ram 2 gb on xp (vista/seven= >2,5gb)
- vga 512 GDDR3 minimum 9600gt


why like that..?? coz mostly all pc game is multiplatform project that same with ps3/xbox360. and with that system we can say that enough equal minimum to run generral game..so when we run compleks game like gta 4/crysis on that system, game will lag on high/>high setting, why..because CPU can't handle that complex thing...we can said that:


- cpu core 2 with minimum clock 1,8ghz = have problem with complex game & need more core (>duall core) not just high core clock. coz high clock= not give significant performance. we need paralel calculate process for complex game engine.. so we need more core processor not clock processor.
- ram 2 gb on xp (vista/seven= >2,5gb) =2gb = no problem on xp
- vga 512 GDDR3 minimum 9600gt = no problem on xp , but this is minimum. if u want more have superb visual..u need upgrade ur vga.

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dedyradix

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#10 dedyradix
Member since 2007 • 47 Posts

There are many type game engine with their behaviour...sometime..not pc hardware = bad ,, but sometimes the game engine itself that have a bad optimization engine, because the developer not seriously optimized that engine for pc system, or maybe that's a new engine that still have many bug , or it the first time implemented on the game.let's make sample: Assassin creed series is sandbox game but why it very run great and also still run great on low/mid end pc system: it cause ubisoft have big developer team to work asssassin creed game. it big project & serious. first time they success make engine for assassin creed & the next they implemented it to other ubi game. we can say that big project game from ubisoft almost have great optimized engine. they implemented permanent conection & strange draconian DRM,, they brave market with strange drm protection,, but they also guarantee their product will be great & have at least good optimization. Next...let's talk about game engine behaviour..let's pick sample Engine between : GTA IV versus MAFIA 2. GTA IV vs MAFIA 2 have diferent behaviour engine. why mafia 2 have more good visual,polygon , and better performane than GTA IV,, On mafia 2 all object just rendered like general modern game...it diferent with GTA IV...GTA IV rendered all object with complex behaviour..so all object give dynamically behaviour , physx and it very complex...it's like a real.. let's take other sample: assassin creed 2 engine also rendered all object constantly and stay to run at fps 30..but environment look's more static than GTA IV...mafia 2 also have more static environment rendered object...And let's take other sample : between Unreal/quake engine with assassin creed engine. For example bioshock,dedspace,batman AA..why this game have incredible polygon, effect & atmosphere..?? it cause the environment rendered area is just simple,, maybe just on the room, water..etc with not havr big area....engine like : Unreal/quake just superb on indoor level area..let's pick sample : Splinter cell conviction that use unreal engine when it on level outdoor..it have bad design & texture object like a trees, leaf,etc..it look's bad than on indoor. other sample call of duty series..it look's spectacular on indoor level, but on outdoor..it look's bad without blur & effect. it mean..engine like unreal/quake on the truth it just use effect to look's their game spectacular...without implemented effect,blur,etc..visual will look's bad..especially on outdoor level..

it diferent with big area rendered game like crysis & GTA IV.for example : assassin creed 2, mafia 2 still run great or maybe can still get max fps with core 2 e6320 1,8ghz/4mb cache,2GB DDR2 800 duall chanel + mid end GPU like nv9600GT 512GDDR3. and i can said that : mostly all game now still can run high/very high, and maybe max with that system. but when u want run big area rendered game like crysis/gta IV : the main upgrade problem is = cpu , second gpu , third ram.

Why cpu first..?? because complex game with big area rendeered + big object behaviour + have many character AI is not graphic card or ram for first hard work.

almost cpu is the main problem like : many character AI = need great cpu ..it's like when we working with multitasking, so it need duall/quad/ more to calculate it. complex game also have complex behaviour on object , dynamic environment + variety of sound.

we can said that:

texture,shader,physx calculate --> vga
sound, AI, complex Object behaviour, and other thing --> cpu

so,, cpu have a heavy job for complex game.

You can run call of duty,assassin creed,batman aa, deathspace,and all general game smoothly with duall core processor, but it will diferent with complex game like gta 4 / crysis that have complex & dyinamic environment (not static like other game) behaviour, AI,sound, &etc..it need > duall core processor to callculate it.

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