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Zelda Has Been Gimped

E3 2004, I was blown away to find out that a new Zelda with realistic graphics was coming to my beloved Cube.

As the next year or so rolled by, I became obsessed with it. It would be an epic adventure, it would breathe new life into my favourite gaming console, and would push the system as far as it possibly could go from a graphical perspective.

Now there are two versions, and the GameCube one has been delayed left and right. I feel gypped, like my dream is stolen from me. Here's the two versions, and how each of them are not what they could have been.


Wii version: It's may be the best looking launch game of the Wii, yet ironically it has the graphics of a system with half the processing power. This should be an all out Wii effort, not a GameCube game with Wii controls. If this were a full Wii title, there could be larger environments, more detailed bosses, better lighting/shading, more advanced bump mapping, reflections, light blooming, and so on. This game will feel sort of graphically raped on the Wii. It could look so much better as a full Wii game. But it's not. It's a Cube game with Wii controls and widescreen support.

GameCube version: This isn't too little, but it is too late. The game has been delayed so much that it doesn't feel as relevant anymore. It's hard to get pumped for this game when it's coming out after the next Nintendo system launches, and when everyone has moved on to the next generation. It should have come out in 2005, it would have helped the Cube stay afloat better over the last year and would have been alot of fun to have, but now it feels more like "oh ya...I forgot it was still coming to GameCube." As if that weren't bad enough, Shigeru Miyamoto claims that after playing the Wii version, he can't go back to the Cube version, that's how much better it is with Wii controls.

So that's just great. The GameCube version will never get to reach it's full potential as a huge game (it's not even going to be sold in retail in Japan), and the Wii version is only taking advantage of 70% of the Wii's capabilities at best.