Bought in the 2K steam sale for like a quid, and then got round to playing it today and WOW. The first mission tasks you with losing a vehicle that can double your speed and knocks you into walls. The amount of times I got stuck in a wall, unable to move, or clipped into another car, only for my ****head passengers to be shot...
I literally spent 15 minutes trying and retrying the first mission. Then, by complete luck, on my 9th try I manage to lose the enemy. Afterward, my new buddies tell me to drive them back to a bar or a cafe or something, so off I go with nowt but a compass to direct me.
I realise too late that I need to cross a bridge, so I back track and accidentally run into a cul-de-sac. As I go to turn my vehicle around, I come to the odd realisation that MY ****ING VEHICLE DOESN'T REVERSE. So I'm stuck, with the clock ticking, unable to turn my car around. I go into the options and change the key for reverse, and nothing happens. All the while my passengers are telling me to hurry up.
I exit the vehicle, and re enter, hoping that these pointless actions will somehow appease the game. But no, I'm sat, car unable to reverse, in a ****ing cul-de-sac. Knowing full well I will have to outwit these guys and start the game all over again, I quit.
And I will never play this game. Ever again.
Money well spent. ****ing brilliant.
Leads me to wonder how the **** this game was so critically acclaimed back in the day. The first mission is probably the most difficult and unfair in any open world game I've played, there were no checkpoints and no 'save where you like' system...
When I completed Mafia 2 and was very disappointed with it, a bunch of people told me to play the original because the story is better...but wow how did anyone put up with this?