Included in all first-print copies of Final Fantasy Type-0 and will also be included with all digital purchases within a month after release. Only available for PS4 and Xbox One.
Included in the Demo:
3-4 hours of gameplay
Day/night cycle
Strategic real-time action battle system
Ability to change weapons, abilities, and combos
Camping to level up
Cooking with ingredients you buy or find to give buffs
A hunt against a Behemoth for money to repair the car
A battle against a summon which you can obtain and use after defeating it
EXP bonuses given based on battle performance
Caves filled with tougher enemies
Stronger equipment can be found
Famitsu Gameplay
Playstation Access Gameplay (Commentated)
Eurogamer Gameplay (Commentated)
Photos:
GIFs:
Wired Impressions
Eurogamer Impressions
IGN Impressions
IGN UK Impressions
Destructoid Impressions
What say you? Do you think FFXV has a chance of reclaiming the quality and wonder the series used to be known for, or will it add on to the recent negative reputation of the series?
Both games seem like they are trying to bring back qualities from older games in each of the series and divert themselves from recent entries (XIII and SS). That said, I'd have to go with FFXV. On paper it seems to be one of the most ambitious games ever, and so far most statements made about the game in the past seem to be materializing now (besides character switching). I know people like to use XIII and the original XIV as reference when talking about the quality of SE's output but this is a different creative team so I think it's a bit silly to use them to predict the quality of XV. Besides being part of the same series and being based on the same mythos there are no other similarities.
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