Every once in a while, a great game comes around that I'm dying to play. I take my pre-order home and sit in front of the television for hours on end and get completely lost in the story, gameplay, and atmosphere. Most of the time, these must-play titles never leave their respective systems until I've completed them at least once. Sometimes, though, these games that I was so excited to play only days before get tossed aside for one reason or another and earn a spot on my increasingly lengthy to-do list. And that's where you guys come in. Below are a few games that I started long ago and, for some reason, couldn't bring myself to finish. Your job, my fellow GameSpotters, is to convince me to pick up the controller again and finish what I started. Un-make my laziness!
Metroid Prime (GCN)
Metroid Prime is a great game. It has everything I could want in an adventure title - the atmosphere, the music, the classic Metroid style. But how do I know this if I never finished the game? Because I was 75% finished when my memory card was stolen from my carry-on bag on an airplane. I just haven't been able to bring myself to replay it. All that work I put in was for nothing. But with Metroid Prime Hunters fast approaching and the promise of using the Revolution controller for Metroid Prime 3, my romance with Samus has been rekindled. Should I go back and finish what I started?
Kingdom Hearts (PS2)
I've gotta be honest about this one. I bought it because I've been trying to get my girlfriend interested in gaming, and I thought this would be the perfect mesh of amazing graphics, quality gameplay, and Winnie the Pooh. Seriously, who wouldn't want Donald and Goofy in their Final Fantasy party? The game had great potential, and my girlfriend loved it at first, but I probably should've picked a game more along the lines of Snood or Scooby Doo. (Note that the previous statement was not meant to insult female gamers. Emily actually loves Snood and Scooby Doo games.)
Tales of Symphonia (GCN)
When it comes to full-fledged RPGs, I'm more likely to play a portable version of Final Fantasy than the 80+ hours of Tales on a console. I made it up to the 17-hour mark on this one before the time constraints of college graduation killed it for me. It's got a great game engine with endearing graphics and a beautiful soundtrack, and the story seemed interesting, but I couldn't make the time commitment. That and the fact that I was bitter over a $30 price drop only weeks after I purchased the game made me stick Tales of Symphonia back on my shelf.
Beyond Good and Evil (GCN)
I picked up Good & Evil for the same reason I bought Killer 7 and Ico. It's a great game that received critical acclaim while mind-numbingly stupid titles like 50 Cent's apparently kid-friendly murderfest flew off shelves. [/bitterness] I got about 25% of the way through when, for the first and only time in my GameCube's existence, the system froze on me and lost my save file. I have no idea how it happened, because I take exquisite care of my gaming equipment, but it did. And I have no idea how my Good & Evil save was the only one affected. So should I pick up my PS2 version of the game (yes, I bought two copies)? I mean, come on. Who can resist a hot reporter chick with a talking pig for an uncle?
Star Fox Assault (GCN)
Namco really let me down on this one. Star Fox 64 was one of my favorite games, and if it's ever available on the Revolution, it's a gauranteed download. Star Fox Adventures was a decent Zelda rip-off, but Assault's ground missions were just awful. They were executed decently enough, but they just weren't fun to play. And there were way too many of them. How hard could it be to make a fun Star Fox shooter? It's a simple formula: Arwing + Andross - freakishly androgynous Slippy = fun. Should I give this one a second chance? You decide. I leave my gaming in my fellow GameSpotters' capable hands.