For over twenty years, TV screens have been graced with the landscapes of Hyrule, and speakers have belted out that familiar main theme of the Legend of Zelda. It's so wonderful, so nostalgic, so... familiar.
And that's just the problem.
The only major renovation that the series has received is the leap from A Link to the Past to Ocarina of Time, which of coruse, was the switch to 3D. Since then, although the graphics have changed, the gameplay experience has remained mostly the same. Start out as some small town boy, get a sword, learn some life changing secret about yourself, go through dungeons, collect rubies or pearls or fused shadows, fight Ganondorf, save the princess. The only game that hasn't followed this formula is Majora's Mask, but that was ten years ago, and we are way overdue for a change.
So, with Zelda Wii less than a year away, what can we really expect to change? It's difficult to imagine anything besides the typical formula, but something is bound to change. Hopefully, it will be a good change, but you never know. Nintendo may choose to not fix what isn't broken, but eventually, gamers are going to get sick of the same old, same old.
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