Duane33319's forum posts

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Duane33319

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#1 Duane33319
Member since 2017 • 24 Posts

@davillain-: ill leave this here. They're finally doing it.

https://www.express.co.uk/entertainment/gaming/897509/Xbox-One-news-update-mouse-and-keyboard-support

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Duane33319

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#2 Duane33319
Member since 2017 • 24 Posts

I didn't know this but apparently the developers left keyboard support in the game but no mouse so you still need a controller. We're so close. Here's the link to the article https://www.windowscentral.com/playerunknowns-battlegrounds-xbox-one-keyboard-support-exposes-low-graphics-settings

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Duane33319

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#3 Duane33319
Member since 2017 • 24 Posts

@Zero_epyon: nah that wouldn't be allowed obviously. If you switched to kb/m in a controller based game, then you would get kicked from the game because you switched your input method.

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Duane33319

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#4 Duane33319
Member since 2017 • 24 Posts

I cant believe i have to say this but everyone needs to calm down, the game is in early access, what makes you think it would be polished and optimized at such an early stage of its xbox development cycle, patience my friends, in a few months the game will be much improved and you can fill you bellies with as many chicken dinners as you want. Cheers, and happy gaming.

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Duane33319

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#5 Duane33319
Member since 2017 • 24 Posts

@Diddies: it's a feature I'd like to see implemented in the future, no one said it needs to happen right away, jeez. Obviously they need get the game playing right first, duh, that should go without saying.

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Duane33319

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#6 Duane33319
Member since 2017 • 24 Posts

@DragonfireXZ95: ahh, how refreshing, a person of reason and understanding . I did suggest the possibility of making the game cross play with pc in my original post, so the game could detect if you're using kb/m and automatically switch you to the pc servers. I like your idea but the developers might say it's too expensive to run that many servers. We can dream though.

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Duane33319

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#7 Duane33319
Member since 2017 • 24 Posts

@drlostrib: I hear ya, it's your opinion, sorry you lack the vision and comprehension to understand my fairly simple post.

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Duane33319

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#8  Edited By Duane33319
Member since 2017 • 24 Posts

@drlostrib: theres no driving force? Lol. Everyone wants the precision and accuracy increase with their aim, thats what a mouse can do for you. You're way off base and out of touch with what fps players want. I'm just making an argument to have the OPTION of using kb/m when playing on console, is that so bad? You're obviously against giving players options, and that's ok. I'll live in the land of choices and options, you can live in a land where there are none, enjoy that.

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Duane33319

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#9  Edited By Duane33319
Member since 2017 • 24 Posts

@drlostrib: splitting the player base of a game like pubg which has over a million (1.3 million over the last 30 days according to steam) concurrent players really won't affect your ability to find a full match. And if given the choice between kb/m or controllers, most players would chose the kb/m for first person shooters. That control method would be the survivor of that "battle royale", hence my use of the phrase survival of the fittest.

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Duane33319

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#10  Edited By Duane33319
Member since 2017 • 24 Posts

@Zero_epyon: no it would detect your control method once you chose the multiplayer option of said game. And why are you switching controller methods in the middle of a game? That's stupid. What I'm suggesting is as fair as one can objectively make it.

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