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dukenukemownsu

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#1 dukenukemownsu
Member since 2010 • 228 Posts
rage is generic the technology isnt though lol.
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#4 dukenukemownsu
Member since 2010 • 228 Posts
[QUOTE="dukenukemownsu"]http://i54.tinypic.com/2pouz50.jpg craziest sand texture ever

rage proves video games still have plenty of ways to evolve. how about sand physics? sure those are great lookin sanddune's in rage, but they are static. deformation of sand would kick ass lol
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#5 dukenukemownsu
Member since 2010 • 228 Posts
http://i54.tinypic.com/2pouz50.jpg craziest sand texture ever
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#7 dukenukemownsu
Member since 2010 • 228 Posts
wannabe pc gamers.
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#8 dukenukemownsu
Member since 2010 • 228 Posts

What is so special about Rage? These are the four things that Rage will bring us and only one of them(megatextures) is new to consoles

1.) 60fps

2.) megatextures

3.) pre-baked shadows

4.) no global dynamic lighting

.

There you go. The game that is already being hyped as the best console game ever before it even has a release date.

.

-60fps (we don't even know if it will be native 720p, mostly likely not gonna happen on consoles. COD anyone?)

-megatextures (means all textures will be one single unified gigantic texture piece. This has nothing to do with fine textures up close)

-pre-baked shadows (c'mon)

-lack of global illumination (Crysis 2 already wins in this spot)

-bland water effects, low res textures

yugioh3ds
nope, each texture can be unique, rage will have less repeated textures than crysis 2 or killzone3.
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#9 dukenukemownsu
Member since 2010 • 228 Posts
lol this was probley finished before game even shipped.
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#10 dukenukemownsu
Member since 2010 • 228 Posts
[QUOTE="Master_ShakeXXX"]

[QUOTE="johny300"] Have you played KZ2?chaplainDMK

I played the original (which was the epitome of average) and the demo for KZ2. Aside from the graphics and physics I wasn't impressed.

Try the MP then. SP is preaty generic, but MP is kinda like CoD meets Team Fortress.

single player kilzone2>>multiplayer