I just picked up my copy today (10/26/2007) @ Gamestop. Gamespot won't let me add it to my list of games cause they say it won't be out until the 31st. I was told that nobody pre-ordered it in my general area at the two stores closest to me only and that they each only had one copy. Luckily the second one I stopped at still had theirs.
Anyway, I've spent about an hour with it and so far its pretty neat. It uses the same control scheme as Metroid Prime Hunters which really works well.
The grahpics are very nice and really show off what the DS is capable of doing.
The audio has been excellent. Nice ambient effects (thunder and other such environmental effects) and very good background music ... just the right amount of creepiness.
You'll be equipped with a notebook to scribble in (only had to use it once so far) and you'll come across map pages so you can see where you are at on the current level. My biggest complaint is that it is very difficult to tell which direction you are facing when using the map (and there is no compas).
You'll get a flashlight, a nightstick, and a pistol early on. Similar to Doom 3, you apparently can't hold a flash light and a weapon at the same time, so, you'll have to make some choices. My kingdom for some duct tape. However, it is a mechanic that makes sense in terms of game balancing.
Enemies appear to respawn, so if you accidentally go back into an area you didn't mean to (thanks to the bad map icon), you'll have to fight all over again. There does appear to be an abundent supply of health pickups, however, these do not respawn.
Again, I have only spent an hour with the title, but so far have been very impressed. While the gameplay is nothing groundbreaking, when you consider the whole package of gameplay, control, audio, and graphis and that it is running at an awesome framerate, well, GameCock should be pretty pleased. Hopefully it'll garner a good buzz and sales will pick up.
If I ever finish it (I'm notorious for starting but never finishing games), I'll do an offical review.
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