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Graphics are the Key

So this is my first post and as I was brain storming to think of something to talk about, I decided to power up the Fun Black Box. Now I am currently at my folks house for the Thanksgiving routineand have just enjoyed a day of Food and slightly awkward conversation with elder family members who I admit, I love.

Now Legatus Boxeus has powered up and I proceed to click on the current game(press A to iterate), stopping for a moment to impart a wink to my dreamboat avatar. If we recall to the previous sentence, I am currently induced in what is considered 'lounge mode', or the 'cool down coma', at the abode of my folks house. This leaves me with limited ascetic devices to view Legatus (my xbox360). I currently have a 1080p 120hz television with HDMI hook up however, I am stuck with a televisions that has the High def RCA hook up, which is the Red, Green, and Blue prong hook ups. Now this isn't bad, actually, the tv is about 52 inches and on a day for which we should give thanks, one could say I was being pretentious if I were to complain. Yet I digress…

I click on the game that I am currently playing (press A to reiterate) and wait for the game to load. To add a quick insight, I have just picked up Bioshock 2. I got it pre-owned doing the special at Game Stop. The one where if you buy 2 pre-owned games, you get the third one free; it was a Power Up Card membership thing, cool **** Anyways, the game is loading and while my fast paced, creepy music, cool powers and gun game is loading, text is offered at the bottom of the screen, giving helpful hints that would vicariously allow the player to kick some 'bigg sista' ass.

Here's the point of my rambling, I watch the screen and realize that the text is to blurry to be read!!! From my indolent view point, no helpful tips were acquired. Now I understand that the TV is a rear projection, however that technology isn't stone age. Hell, DOS computers with monitors as big as my recliner could show text. After the momentary shock and slight exasperation, a climactic epiphany occurred; extra climactic due to adventurous music in the foreground. On Thanksgiving Day, 2010, a moment of self discovery took place, that could possibly innovate and rejuvenate my perspective of video games!!!! Graphics are the Key!!!

I look back on previous games that I thought were awesome, all on the cutting edge of ascetic technology, Halo 3, Gears of War, OBLIVION!!! All these games demonstrated the key fundamental attribute that makes a game awesome. Now don't get me wrong, story and game play are very important, and those fundamentals are the reason why I get sucked into so many games. What I am saying is that the visual design is an underrated demographic, pushed in line behind story and game-play, when it should be getting calls from 'storyline' and 'game-play' formally inviting graphics to partake in three-ways and other game debauchery

I remember playing Dragon Age, which in my opinion was an amazing game, however, I was putt off for the longest time because in my opinion, the graphics where not up to par. Whenever you went into a conversation, the background got blurry, fight sequences were pixelated and landscape wouldn't load until you were less than 10ft away (granted, I got the HDMI cable and it fixed most of that). Another example is Assassin's Creed Brotherhood. Now the landscape graphics are excellent, yet the NPCs look like something from the N64. I know its a big map with progressive load time, yet for some reason, it is something that took away from the game. To finish my rambling, I just want to say that this is an opinion, and a sloppy one at that. Ill proof read this in the morning however, next time you decide to conjure an opinion of a game, try to ponder how much an experience is effected by the quality of the graphics.

First post: Samsonite