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edman797

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#1 edman797
Member since 2003 • 27 Posts

[QUOTE="decepticondevil"]

In the game you can die... and when that characters dies they are dead for the rest of the story.

That's how I've been describing the game to people. I bought the PS3 and everyone's saying "Did you get MAG? Have you played Metal Gear? Did you preorder God of War?" "Well, I'm really looking forward to Heavy Rain..." "Huh? What's that?"

... and I pretty much just say it's very movie-esque. Then I mention Indigo Prophecy and again get the "Huh? What's that?"

I really hate to say this because I know how condescening and pretentious it will sound, and I hate to disrespect anyone that doesn't like the game, but really.. I think a lot of people won't like it because it's a slow-paced, intelligent, mature game. And I don't mean "mature" as in blood and boobies, but "mature" as in there's more to it than just running around shooting the "bad guys" and collecting goodies. It's a game for grownups. Now, that doesn't mean that any adult that dislikes it is immature or that nobody under 21 will enjoy it... I just think it's for people that are looking for more out of gaming than the typical shoot-em-up. It's like having the people that spend their time watching the new "Epic Movie/Date Movie/Dance Movie" tell you that The Godfather or Memento suck because they're too slow paced. I like fart jokes once in a while too, but it's nice to have something a bit deeper sometimes also.

It's just sad because devs try to do something that takes games to a new place and move the medium forward, but they won't do nearly as well as what Halo Umpteen/God of Killing Stuff will do... and when it comes down to it, companies look at the bottom line. Why take chances at innovation when the next "Shoot the Bad Alien Things" clone is going to make 50 times as much cash?

Or maybe I'm crazy, I dunno.

TheFlush

QFT, I totally agree with you!

I agree with this. I've been waiting for a good interactive movie type of game. From the demo playing the demo I can tell that I like how they create this dark and heavy atmosphere where choices you make seem to have a certain gravity to them. Also, I feel that having to perform more mundane tasks like pulling out some cash or a card really draws you into the character more so that when big stuff happens it makes it so much more moving. The fight got me pumped up because 1) It was so unexpected and 2) the button scheme made me feel frantic to hit the right button in time not get smashed in the face. I'm really looking forward to getting the full title.

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edman797

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#2 edman797
Member since 2003 • 27 Posts
Don't care one way or the other. Have both systems. I'll get it for what ever sys it looks better on... if there is any difference between the xbox vs ps3 versions that is.
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edman797

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#3 edman797
Member since 2003 • 27 Posts
Man... I don't think I'd pay for PSN online. I pay for Xboxlive but it is much better than PSN. It's easier to online chat, they have streaming music, the whole interface is just so much better. PSN has some major work to do if they want people to pay.
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edman797

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#4 edman797
Member since 2003 • 27 Posts

Give me a break and some people say the levels are even. I've still yet tobeat SVER attacking. Even if we play amazing and open all of the points, we come close but don't win. It's really starting to get frustrating.

SamuRai_JeDi
I'm in Raven and I've only won in Domination against SVER once. It was a glorious time though. :) Seriously, I don't even play domination anymore cause we get owned so bad it's not fun. I do love acquisition though... beat SVER all the time there.
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edman797

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#5 edman797
Member since 2003 • 27 Posts

[QUOTE="bigredrew"]

The only issue I have is getting grouped with people that play like its MW2 TDM. It just seems they have a drive to die and not to capture/hold any objectives. Even though there are only a handful of maps, each round feels different. " Since they are I suppose"

MassMayham57_

Ya I hate it when the MW2 players just come into the games and snipe. I love playing MW2 but its way different then MAG, people have got to stop trying to play them both like they are the same

Totally agree. I played sabotage with a group who not only did not talk but played as snipers the whole time. Needless to say we didn't capture any objectives.
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edman797

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#6 edman797
Member since 2003 • 27 Posts
Is it just me? You only really get to play on about 6 maps. And one of two things happens usually. Either your time rocks and holds it together and the other team can't get a hold... or you have a team of total non-team-players going off doing their own thing and you get owned no matter what you do.
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edman797

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#7 edman797
Member since 2003 • 27 Posts
[QUOTE="blabbyboy"][QUOTE="jrhawk42"]

if you do your research, or use a guide it's not all that difficult.

Pretty much the game doesn't warn you, or tell you how to do anything. You have to figure out what area to go to next, you need to figure out how to fight the boss, and you need to make sure your character has the right equiptment.

Yeah and they trick you. Ex: You release yurt not knowing that he will kill everyone important in the nexus. Remember that!

Yea. Seriously. Stupid Yurt. And then you are stuck. It's stuff like that that makes the game seem unfair. Though there are some epic moments.... like when you kill the tower knight you def feel like the MAN!
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edman797

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#8 edman797
Member since 2003 • 27 Posts
They are fun... and funny sometimes. Like getting the "Witch Gone Wild" achievement for going to Morrigan's tent in Dragon Ages. :)
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edman797

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#9 edman797
Member since 2003 • 27 Posts
I used to play L4D1 and at first most people used to play together... but once the novelty wore off people started to team kill and it got stupid. It really ruins the experience... esp for L4D where you can't get anywhere unless you work together. The best thing is to get a game when it's just out. This way they can't be bored of it yet and they play it the right way.
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edman797

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#10 edman797
Member since 2003 • 27 Posts
I don't think there's split screen. 1 player man
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