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feld3d

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#1 feld3d
Member since 2006 • 46 Posts
sorry for spelling i didnt have time to spell check
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feld3d

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#2 feld3d
Member since 2006 • 46 Posts

Everyone else already seems to understand why what you said is impossible.

1. The technology hasn't even been created yet. You can't create a game to run on hardware that hasn't even been developed yet.

2. EA is a publishing company. They don't even make games. They give the developers the money to make the game and then stick their name on it because they financed it.

Knubbz360

your comment was dumb ea is a plubisher and they do make there own games. ea owns most of the studios that make the games for them just becasue ea's name is not on the tibouron doors in florida does not mean that the company isnt owned by ea. valve is the only cureent company that i can think of that ea puts games out for that they them selves do not own.

as for this hole thread comming from a game dev myself this is retarted yes you can plan to start a game to ship in 2011 or 2012 on pc and hope the tech cetches up. how ever on consoles we dont know whos going to surive this console war now. the ps3 could end up like the dreamcast for all we know. But I am sure there is someone out there thats starting to look into the next gen of game engines. allthough i know for sure unreal 4 isnt even being worked on untill late next year at the earliest. valve might be doing something internal maybe source two? as far as ballrompirate goes hes right about the ps3 and not seeing full power untill the end of its life. you want to know why its freaking hard to write code for. it has one cpu and 8 treads the 360 has 3 cpus and 2 cores each6 threads total. I can not remeber how i was told but the way the threads are setup 2 or 3 of them are always goign to be idle. most code is read from the top to down but with the ps3 they want all the code to be read from left to right all at the same time and right now its hard for coders to get that to be effecient while wrighting code for 360 is just like the pc and anything else they have ever done. also the 360 has more memory for textures and so on. people are constanly running out of memory on the ps3 vs the 360. blu ray might have more space on disk but who cares when theres only 256 megs of ram in the first place. they should have went with 512 like the xbox. on the bright side ken kurtigi from sony who got fired had the specs done allready for ps4 and 5 before the ps3 fell on its face.is allmost not fair microsoft owning the pc market and then being able to take what everyone knows andputting it into a console thatis a pc in a smaller box not fair but good play on there part

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