feliscele / Member

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There can be too much of a Good Thing: The Guitar Hero Glut

I just read the multiple Guitar Hero announcements article and I feel really bothered. I like Guitar Hero, but I think Activision is going a bit too far. Because GH is such a simple game to make (as opposed to, say, Fallout or Oblivion), Activision is churning them out like hotcakes. Just because there is a profit to be had it doesn't mean you should make a million of pretty much the same game. Honestly, how many people are going to buy all these games? These are the same games with different songs on each and, in DJ Hero's case, one different controller. Wouldn't it save Activision money in the long run to make one game with room for more controllers to be installed and just make a huge download library.

The thing about all this that I understand the least is Band Hero. What's up with that? What is the difference going to be between Band Hero and GH5, aside from separate songs? You can't add any more peripherals, can you? What other instruments ARE there that would make sense in a band setting? And keyboards don't count.

GH: Greatest Hits is an incredibly bad move, in my opinion. What GH junkie is going to pay more money for stuff they already have? And why would a newbie to the franchise buy this and not #5 or 4?I can't see this selling more than a couple thousand copies. Why not just release these songs as downloads? It would save money and time, on Activision's part.

Guitar Hero started out as a fun idea, but after number three, the series has just become a shoddy, "Let's get this stuff out the door and make a quick buck" franchise with no heart. Yes, Activision wants money, but, judging by their income, they can afford to make good, in depth games and not just let a franchise's popularity support itself.