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#1  Edited By FieldOfView
Member since 2013 • 25 Posts

Today, I ran into this this on Reddit, some of the more active Fallout fans might've seen it already. If anyone knows more about this little fan tribute/project, please share the love. There's the classic upgrade of the vault design, even Mr. Handy with actually working lights and sensors, the wall terminal with a bit of a twist... All in all, I'd definitely love to see more, if Bethesda doesn't get offended by it.

But my question is: Could we expect something like that for Fallout 4? Even better? Keeping in mind how it looked in 2008 and 2010 (derivative tech used in Oblivion and then brought up further in Skyrim). So, maybe it will look like an improved Skyrim?

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#2 FieldOfView
Member since 2013 • 25 Posts

- (Gamer) opinions are overrated.

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#3 FieldOfView
Member since 2013 • 25 Posts

@Black_Knight_00 said:

@crumblingaway said:

I've just started playing Mass Effect, didn't really get too far, literally 45 minutes tops thanks to the unskippable cutscenes

Posts like these always boggle my mind. Why would anyone want to skip cutscenes on their first playthrough of a story-driven RPG?

This. Seriously.

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#4  Edited By FieldOfView
Member since 2013 • 25 Posts

To keep this pleasant to read, as much as objective bashing can be, I will drop some concise points why this game is a steaming pile of shit, instead of writing the usual book post.

  • The story is laughable, at best. Voice acting is the now signature all time low for the X series.
  • Only one lousy playable ship removes all the fun for people who played the game just to get into other ships.
  • Unoptimized to the brink of destruction, the game couldn't go under 20 ms per frame even if its life depended on it (less than 50 frames per second)*
  • In heavily populated areas it slows down to a halt, combat is insufferable with the performance-induced lag.
  • The game gets a passing grade when looked from afar, up close and personal it is terrible.
  • The characters in the game are hilariously underdeveloped and recycled on every station.
  • Every station's interior looks almost exactly the same (more recycling) and it is really cramped and uneventful.
  • The ship you've got is just terrible and the prospect of flying it for the rest of the game is just insulting.
  • Even the ship's name is insulting. It's literally got "Skunk" in its name.
  • Unable to walk around the cockpit, manually dock or actually go around the ship of your own volition, the game takes static control on all the fun parts.
  • Crashes, glitches and all other kinds of terrible problems are here just like with every other entry in the X series.

*Results on Windows 7 Ultimate 64-bit, i7-4770k @ factory 3.9 GHz, 32 GB of high freq. DDR3 RAM and 2x 690GTX (it's a development machine), with everything maxed out except AA (2x) on 1920x1080.

I'd really just recommend this to hardcore fans of the X series who can forgive just about everything and people who just like looking at their wallet display change value because some freighter (you can't control) did some dull and uneventful job. Everyone else, wait for Star Citizen or go back to Freelancer.

This game shouldn't cost $60. It should be $15 at best.

What do you guys think?

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#5  Edited By FieldOfView
Member since 2013 • 25 Posts

Just sport-themed games, although I can appreciate a mini-game within the actual game which is really the way sports should be dished out in today's games (GTA V style execution). Other than that, I don't really have a problem with genres, just with the final products of games that sell themselves as a part of a particular genre. In other words, it's not the genre that makes it unplayable for me, it's just the poor and unimaginative execution on the part of the developers.

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#6  Edited By FieldOfView
Member since 2013 • 25 Posts

@Jacanuk said:

Actually you are wrong, because he did circumvent the normal barriers that are in place to prevent people from most if not all dev tools. Normally a dev would just pull the dev code and thats that, but Quantic seem to love those shower scenes and if i recall there was also something about Heavy Rain and a shower scene.

But hackers do exist its just that most out there are nothing more than kids who found a program on the net and call themselves hackers. That how ever isent always the case and some like the guys who hacked the playstation or geohotz who broke the iphone are by the dictionary term a hacker.

Actually, the only thing I was wrong about is writing without citing proper sources since I cannot have my real life authority as a software engineer and computer scientist under a pseudonym, which I intend to keep. Even more so, I don't have the post count or Gamespot presence of some of the other members to have my word accepted as based in fact. Instead of giving you the good old condescending classic of "I'm a professional, trust me", let's start over. First of all, it is a common misconception what hackers are (or more appropriately, were). Hackers, by the widely accepted notion (of people who actually matter), were names appointed to many a computer enthusiast who were part of the early groups which were among the earliest adopters of computers, people into software development and making computers jump through hoops (testing their limits). There is also a duality of the term with security experts, mostly appointed by mainstream media from the same misunderstanding you come from, and most of them don't appreciate the title.

Even the most infamous "hacker" of them, Kevin Mitnick, was actually a phisher, a fraudulent person who played on people's trust and trust-generated stupidity. Find out more here: http://en.wikipedia.org/wiki/Phishing

Malicious computer engineers who tamper with software are actually called crackers. Cracker is any person who uses its knowledge to tamper with software in a way which circumvents the developer imposed restrictions by means of modifying the vanilla instructions of the software's executable or other binaries. This includes, like I mentioned before, unlawful scanning of the binary for decryption keys used internally to decrypt, decompress, decode and use actual assets which are the property of the developer. More over, the more fatal illegal action, is actual cracking and redistributing of software with its security layer broken. Nowadays, this is a tedious art which requires a lot of patience and even more luck to track down a decryption key, and most of it just comes down to an error on the developer's part. That's why the infamous illegal binaries are actually called "cracks". For the hacker term bit ambiguity, visit http://en.wikipedia.org/wiki/Hacker_(term) and go straight to the references. The guy you mention, geohot, who is a cracker, he's probably going away to the pen for some time for publishing the security decryption keys for Sony's platform, the PS3, which is a serious crime recognized by law in the US.

Don't trust a random guy on the internet, check. Even though I'm good for it.

So, which is the anonymous nude enthusiast?

Neither. As I said, and I checked this on more than one source which confirms from first parties ( Sony / Quantic Dream ) and third parties ( Respected gaming news websites ), he's neither. He's just an asshole, a person who was granted early access to a console and a version of the game that didn't fully remove the debug menu that with a little stupid luck granted him access to the said debug menu. Literally, an ingame debug menu. He had no contact with the actual files or has written tools to interpret them. He violated the trust put in the press by Sony and the 3rd party developer, Quantic Dream. And this incident will probably hamper future trust between media and developers, as they can't be trusted.

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#7 FieldOfView
Member since 2013 • 25 Posts

It is really good. But so are many other games. You should play it. And enjoy it. Same goes for a lot of other games. It's not mutually exclusive. People who argue over scores and what's better, as if it is possible to quantify, miss out on a lot of good stuff due to their stubborn behavior.

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#8 FieldOfView
Member since 2013 • 25 Posts

Smooth is strong with the OP.

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#9  Edited By FieldOfView
Member since 2013 • 25 Posts

The score is the culprit. And the way people review games, making them look all official and factual, when they are merely subjective opinions of a particular individual. It should explicitly state, "It is the opinion of this humble reviewer that this game is <bad/good/amazing>, because <pros>. However, it does have <cons>." No numbers or other official looking things that try to sell the review as fact. Personally, I appreciate everyone's opinion and try to see their side of the argument. However, if there are flaming facts in their face they choose to ignore, I feel obliged to fart in their face.

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#10  Edited By FieldOfView
Member since 2013 • 25 Posts

What?