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finalfan21 Blog

Hyperdimension Neptunia

This game can be fun to downright frustrating. If you have never played before, I suggest you wait till the game reaches a cheaper buy. As for me, I bought the game brand new, all $60 of it. Do I regret it? Of course I do when you pay that much for a game with misleading "cool factor" (as in "oh that's a pretty game case"). This is a game with a pretty Special Edition case and booklet, but you buy it, play it, then want to punch a baby the next time you hear the nurse-like character Compa yell "Shoot!" while aiming her syringe (yes, syringe) at yet another uninteresting enemy. This is the first game I've played that has an embarrassing element to it. You hear the whining voice of the Compa, scream, "I don't like getting hurt!!!". The first time I heard that I looked over my shoulders to make sure no one was there, judging my abysmal taste in games. Now I said earlier it was fun, how it is I really don't know. It remains appealing even as you flinch at another boob joke, sex innuendo, and blatant "fan service". The main character Neptune is what keeps the game going. She has some funny lines and has this cutesiness without being annoying. The battle system is fine. It tries to be complex but it turns out pretty simple. The massive blow to the system though is the healing. They use a system of probability to them using healing items in the battle. I have no idea who created that method, but I do know it is severely flawed. But even with the flaws I still found some enjoyment being a JRPG lover, but others that aren't will find themselves with a game that they have no idea what to do with. For a review though, the game falls short, without anyone or anything else to carry undivided attention to the 40-60 hours it demands.