gaggle64's forum posts

Avatar image for gaggle64
gaggle64

880

Forum Posts

0

Wiki Points

3

Followers

Reviews: 3

User Lists: 0

#1 gaggle64
Member since 2004 • 880 Posts

Here is the real deal. First on is 1024x700 and the other in 640x380 upscaled. See the blurryness now ? Textures loose all detail too, grass seems less individual.

nasos_333_basic

What? Is that it? That's the big difference that HD offers? Unless you intend to spend the entire game zoomed in on some tree bark, you're never going to notice anything once the game is in motion. So the grass looks "slightly less individual"? What kind of difference is that going to make to the gameplay experience? Why does it matter?
Avatar image for gaggle64
gaggle64

880

Forum Posts

0

Wiki Points

3

Followers

Reviews: 3

User Lists: 0

#2 gaggle64
Member since 2004 • 880 Posts
A few things, if I may -

A - As soon as that 360 fanboy gets back, he's going to post some sub-standard GC pics and then start complaining about "jaggies" or something retarded.

B - GC graphics, even when compared with new next gen games, are still pretty nice. Playing Resi4, Pikmin 2, Star Wars Rouge Leader and Metroid Prime, It's difficult to view a machine that "only" 3x as powerful as the GC to be a bad thing.

C - Nintendo already confirmed, and confirmed again that the Revo won't support HD display. (I can't afford an HD TV anyway, so it's rather meaningless) They are doing this to help lower dev and unit costs, and it really shouldn't come as a shock to anyone.

D - Nintendo make the best games in the whole universe. I'd probably still buy a Revo if it was 8-bit.

E - Which reminds me, retro games don't need HD anyway.