Seriously, who runs games at 1600x1200 resolution? I run all mine with the settings maxed out at 1024x768. The game will run fine maxed out at that resolution.
5. World of Warcraft (Never played it, and a desert island would give me all the time I needed.) 4. Beyond Good & Evil (Michel Ancels greatest masterpiece, I never get tired of playing it.) 3. Quake III (The very first FPS I ever got addicted to, and I still play it to this day.) 2. Vampire: The Masquerade- Bloodlines (This game represents the pinnacle of PC RPG's. It's just perfect.) 1. Half-Life 2 (The greatest game ever made. Bar none.)
5. World of Warcraft (Never played it, and a desert island would give me all the time I needed.) 4. Beyond Good & Evil (Michel Ancels greatest masterpiece, I never get tired of playing it.) 3. Quake III (The very first FPS I ever got addicted to, and I still play it to this day.) 2. Vampire: The Masquerade- Bloodlines (This game represents the pinnacle of PC RPG's. It's just perfect.) 1. Half-Life 2 (The greatest game ever made. Bar none.)
"Am I the only one to notice that the Prey framerate on Xbox 360 sucks? I'm not advocating Prey on the PC, since I prefer console gaming. But Prey (and the Quake 4 engine) pretty much sucks, framerate-wise. Guess I'll stick with Battlefield 2 for now..." The reason the frame rate for the Doom 3 engine sucks on the 360 is because the engine was originally coded around what the original X-Box was capable of, and the original X-Box had an Nvidia GPU. The 360 has an ATI GPU, there's a major difference in the way the two companies set up their rendering engines and other things.
I have an AMD Athlon XP 2500+, 1 gig RAM, and an ATI Radeon X700 Pro. The game runs beautifully with everything enabled (except V-Sync, AA, and AF). I honestly don't care about graphics when it comes to console ports, I own Doom 3 and Half-Life 2 on both X-Box and PC, and I honestly felt that Doom 3 on X-Box "felt" better than the PC version did. And while it took me a while to get used to the massive cut in texture quality and constant frame-rate tanks on the X-Box version of HL2, it was still a very fun game to play. But the main killer in console ports for me has always been the controls, I went back to playing the PC version of HL2 the other day and I couldn't imagine how I ever played it with dual analog sticks. That being said, I'm sure the 360 version is great, but I wouldn't give up my keyboard and mouse for anything.
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