garrett186's forum posts
umm... yeah, looks like everyone took care of it already, but why do want a game that pushes the DS? grafkhun
why not? wouldn't you want to get the most of out what you have?
if anyone can suggest a game that takes full advantage of the DS's processing hardware that's other than metroid, please do.
i agree that bit count has everything to do w/ the processor, but there are games that utilizes all 64 bits in its graphics processing, while some utilize 32 or less. i guess in other words, i'm looking for games that harness every bit of processing power the DS has, or at least games that come very close to it.
and i also know for sure the DS is a 64-bit system. maybe the 2 32-bit processors work together to become 64.
someone suggested metroid prime hunters. i'll definately look into that one. thanks.
i heard somewhere that most DS games are 32-bit and only a few are 64-bit. can anyone suggest some 64-bit DS games? i'm curious to see how they compare.
i foresee the PS3 to drag Sony behind for at least one more year. maybe down to the point where Sony would start thinking about porting PSP titles to the PS2. realistically, it's kind of profitting to port 1-2 year old PSP games over to the PS2. whatever games the PSP is capable of, the PS2 can do just as well unless those games make use of those PSP exclusive attachments. but it's probably unlikely to happen. Sony wants to promote PSP sales. but a man can dream.
the onimusha series and maybe the lord of the rings games.
also, the main character in Shadow of Colosseus uses a sword to kill giant 50-foot tall giants by climbing them and stabbing them. I know it barely counts, but i thought its an interesting use of a sword.
I'd choose Scorpion, but his fighting styles are inconsistent. From the old 2D games, to the 3D ones, and even MK:SM, his fighting style is all over the place. And I bet he'll fight differently again on next-gen MK games.
I choose Ryu. He's classic and always will be.
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