germansen's forum posts

  • 16 results
  • 1
  • 2
Avatar image for germansen
germansen

26

Forum Posts

0

Wiki Points

1

Followers

Reviews: 0

User Lists: 0

#1 germansen
Member since 2006 • 26 Posts

@misterpmedia:

You are the joke here !!!!! - why do you need to bring this up here. What is it to you. I feel petty for you. In reallity you dont know shit about anything - you dont bring anything new to the table other than LOL.

What do you understand of the discussion ? I thought so.

Avatar image for germansen
germansen

26

Forum Posts

0

Wiki Points

1

Followers

Reviews: 0

User Lists: 0

#2  Edited By germansen
Member since 2006 • 26 Posts

@stereointegrity: you are just plain wrong.

The design from MS was focussed on TR and optimuzation with focus on software combined with hardware. Sony just took the easiest route. They talked with developers and build what they wanted. Problem is people don't know what they want if you want to revolutionise something. People think the cloud is hilarious but MS is years in front they have used billions in Ressearch and building data centres. They will be able to scale the experuence for yesrs to come. Loik up DayZ developers last statement sfter visiting MS. Swet times are comming and Sony don't even know what will hit them. It will be a tsunami.

Avatar image for germansen
germansen

26

Forum Posts

0

Wiki Points

1

Followers

Reviews: 0

User Lists: 0

#3  Edited By germansen
Member since 2006 • 26 Posts

@stereointegrity: right you just belive what you want. It just do not make sense that MS would choose a much more complex setup that could hace been achived by just sticking with the standard components sony did. Sony asked the developers hence got a system thst is easy to develop for but not forward looking. Ms did it to utilise tr and the cloud and it will be huge . Just takes time to implement. Sony developed for the next 3 ywars MS for the bext decade.

Avatar image for germansen
germansen

26

Forum Posts

0

Wiki Points

1

Followers

Reviews: 0

User Lists: 0

#5  Edited By germansen
Member since 2006 • 26 Posts

@stereointegrity: you just jumped to the conclusion without leading the comment right?

The point is tiled ressources. I am not talking abort hidden ressources like 3D die, because it is not nesseary. TR Will do all the difference as this is what the 32mb esram is for. Right now developers are trying to squezze all the fuld textures Thorup thathers and it does not work and is Was not designes for that. Xbox one is designes for TR, ps4 is not. It is simple raw power as always with Sony. They dont hav the brains to do something forward looking.

Avatar image for germansen
germansen

26

Forum Posts

0

Wiki Points

1

Followers

Reviews: 0

User Lists: 0

#6 germansen
Member since 2006 • 26 Posts

@Ravenlore_basic: This is total bullshit. They have changed the new driveres will only allocate 2% for Kinect voice. And this is total Sony FUD to make it a positive thing that you cant even compare with your own last generation. And people fall for it. Once we get X1 games that look better - like RYSE - the new DEV kit should help with this.


Ease of sony pony.

Avatar image for germansen
germansen

26

Forum Posts

0

Wiki Points

1

Followers

Reviews: 0

User Lists: 0

#7 germansen
Member since 2006 • 26 Posts

Only weaker if you rely on big bandwith (GDDR5). MS is trying to go for the PRT solution with zero latency on the esram compared to worse on the GDDR5 (11-16ms) and also the GDDR (6-8ms).

It is absolute bullshit to compare the solutions on raw power.

MS is playing a totally different and more forward looking way with PRT where 32mb can carry 6GB of textures. Also the raw powe comparison is not taking all the other components MS put into the machine. Sony went the standard and easy way - and that is paying off at the beginning. But don't let it fool you. This is not as simple as people make it out to be.

Avatar image for germansen
germansen

26

Forum Posts

0

Wiki Points

1

Followers

Reviews: 0

User Lists: 0

#8 germansen
Member since 2006 • 26 Posts

Only weaker if you rely on big bandwith (GDDR5). MS is trying to go for the PRT solution with zero latency on the esram compared to worse on the GDDR5 (11-16ms) and also the GDDR (6-8ms).

It is absolute bullshit to compare the solutions on raw power.

MS is playing a totally different and more forward looking way with PRT where 32mb can carry 6GB of textures. Also the raw powe comparison is not taking all the other components MS put into the machine. Sony went the standard and easy way - and that is paying off at the beginning. But don't let it fool you. This is not as simple as people make it out to be.

Avatar image for germansen
germansen

26

Forum Posts

0

Wiki Points

1

Followers

Reviews: 0

User Lists: 0

#9 germansen
Member since 2006 • 26 Posts

Please guys - You are really a bunch of retards. Do you really think MS did not know what they were doing. They used super advanced techniques for their audio inputs, they improved the kinect system, their power support i far more advanced and external, their fans are bigger, the machine is bigger. MS provided a solution that is future proof.

They also took a very interesting path in regard to the APU. They didn't just take a standard APU and put GDDR5 on it. Not that it is not a good solution. It is showing now - because it is very easy to use and utilize the resources of that machine - hence PS4 producing better MP games right now. But if you look at RYSE and FORZA it shows that XBOX one with the right developers can achieve superior results. RYSE is by far the best looking game this generation.

MS has one problem though - they were not ready or had not anticipated a 2013 launch. So the drivers where fucked up. And ESPECIALLY not using the eSRAM in an optimal way. They need to get the developers use PRT - this is the only and right way to use the eSRAM and the move engines etc. and all the different 15 special purpose chips that MS have put into the XBOX one.

PS4 used standard components but did not really look ahead towards what will be the next big thing. MS did - and they are almost there. Just takes time - and this will mean worse 3rd party games in the beginning. Like we saw with the powerfull PS3 last generation. SONY is on top right now - but I bet MS will take them in the long run.

Avatar image for germansen
germansen

26

Forum Posts

0

Wiki Points

1

Followers

Reviews: 0

User Lists: 0

#10 germansen
Member since 2006 • 26 Posts

It is a fact that this time around Sony chose the simple approach as they have choosen the standard components where as xbox one has 15 special purpose chips that make the difference. I am not even starting the whole discussion on the 3D die.

Because of these custom chips and especially the esram and not to forget the early state of the drivers that where not expected to be released before 2014 - Xbox one have been a pain to harness all the resources. But if you look at 1 party they now what they are dooing - FORZA 5, RYSE... Ryse is still the best looking game yet.

But new driversDX12 will come, and utilize the very specific goodies of the xbox one and will boost performance - then we will have a lot of Sony cry bots complaining and saying that it is not the graphics that count.

Ask yourself why the xbox one should have a much more potent power and advanced heat flow setup.There is a reason and you will see it in time. But better show than tell. The sole reason is now that MS was not ready with the drivers.

  • 16 results
  • 1
  • 2