I played some Jericho. It is a great game. So why did it earn such a low score cause the levels are straightfoward and you always have to revive your squad cause of some exploding monsters? Cause someone didn't know how to review it. Halo is pretty straightfoward, in GOW your team is always down yet these games had really high scores. Why? Is it the hype? I'll even have the nerve to say that Jericho works in terms of gunplay and GOW and Halo seem to have "technical dificulties" in that area. If there's an area in which those games don't go drab is in terms of art direction. What made a game like GoW a great game was how emergent (heehee) it felt every single time. The musical score is among the best i've heard and so is the art even if it is helped a lot by the stellar graphics. Halo on the other hand has these things too in it's own way, thing is that once you get into a level nothing more will happen than just seeing the same types of enemies over and over again and you get to shoot them. Now i ask if Jericho had rooms that would lead to nowhere, with some pick ups and some nice desks and computers would it make any diference?? If something so insignificant as having to revive your squad from time to time is that maddening? Actually it is one of the most fun things about the game when you are about to die you rush to someone else and heal them, it's a gameplay mechanic that takes the concept of lives and continuity (or however it is spelled) into something unique and engaging. And when everybody's down you get to understand that it works. There's cover, there's always a way to do things unscatched (erm) and there's plenty of stuff to mess around with. The art direction is on par with any other great game and you know what I think that it is funny? Is that that whole thing of being on a tight area surrounded by exploding monsters is avoidable and there is a way to deal with it. Actually more than one, there's like seven having seven characters. Aw, whatever. Another game which actually had a score in here which nails it just right is SpiderMan friend or foe. GS gave it a seven. Yet at gt they gave it a 5. WTF?! The game is fun, is cooler than lego star wars, it doesn't look like crap tho shaders could make it look a whole lot better and that's being nitpicky, cause, it looks great, the combat is kinda deep as dmc which is more than enough for a game as straightfoward as it is, the only thing that is kinda crappy is that the enemy variety is poor and the game is way too easy. Other than that it is great game and it is a lotta fun with two players. SO HOW DID IT EARN A 5 OVER THERE AT GT?! Give me your job posts immediately cause i need money, and the studios who made those games need too and yet you're just making their work more difficult giving their games senseless reviews. Clive won't go poor, still where's greg man? greg k the man? where is he. I have a lot of friends incluing myself that would gladly take the task and get it done.
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