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Good_Coop89

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@rotchild: That's fair enough man. Thanks for responding like an adult anyway. More like this please, fellow Gamespot peeps!

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Good_Coop89

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@rotchild: Nowhere is it set in stone that all games have to be unrealistic and/or fast paced. It's supposed to be slow. It's a deliberate, melancholic representation of the old west.

The realism grounds the characters in the world, and therefore makes the scenario more believable - ultimately, yes, making it more fun, due to the impact of the unified narrative and game mechanics.

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Good_Coop89

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Good_Coop89

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@chubby170: Aww I'd love that (if it wasn't all the time). I liked it in Mafia 2 and Deadly Premonition too.

Maybe if it was an option? "Sim Mode" or something?

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Good_Coop89

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@JEF8484: A sensible human in the comments section of a games site? Now I've seen it all!

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Good_Coop89

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@chubby170: Hmm... I hated San Andreas because it wasn't real enough. Jetpacks, area 51, stealing fighter jets from the army (with no consequences at all). I just wanted the grove street and las venturas stuff the gangster stuff.

Well, different strokes.

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Good_Coop89

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@silv3rst0rm: Yeah, like "Hardcore Mode" in New Vegas.

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Good_Coop89

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Pray for me guys - I have to wait until Christmas.

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Good_Coop89

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@jjenslyn: Huh? No, it's my honest to god opinion. I doubt they're interested in multiplayer themselves, but they're certainly interested in the money it generates. Whereas the whole narrative, and simulated, believable worlds with obsessive attention to detail - they seem to get a genuine kick out of that stuff. That's the point I'm making.

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Good_Coop89

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Edited By Good_Coop89

This is the most generic looking game I've seen in a long while, it actually borders on parody how ultra-generic it is. "Righteous Slaughter 7" indeed.