Wow it's been a while since I wrote here .... Anyways I been busy as my last posts suggest I now have a small group who are effectively a development team, we are currently working on a new Survival Horror game where the idea is to survive and sneak past the undead rather than engage them, at it's very foundation How Long will be survival, we are thinking of allowing the crafying of crude traps that will slow or in some cases kill a pursuer.
The second major difference will be the day/night cycle and the second of set of deadly enemies that are much harder to outsmart than the regular shambling undead. This will add a second level of survival and a new test to the point it may pus players to simply stay indoors and wait out the night cycle.
Of course the twist been we have a reason to go out at night, as a certain objective will result in the aquisition of one of the only useful weapons in the game, we will have guns but they will rareloy have a full clip and firing even a single shot could be your undoing. The reason for this is guns are noisy and noise will always attract the undead.
The game will also some interesting collectibles and some unique rewards for supporting the game in its production.
So if your intrigued and want to learn more then you can do so at several locations.
And we have a little survey up that we would appreciate you taking time to answer for us.
I will of course provide more information as the project rolls along, for the moment it's in the testing hase with the prototype built and mechanics been tested and fleshed out.