Something. So. Me. Thin. G. Thing of some.
Quiet you. I'm going to explain a very wonderful game. It's immaculate in its minimalist design, infinitely articulate through its few words, and a profound execution of the accumulation of concepts fundamentally understood. Lessons learned are only truely learned when they are used as the foundation for something new; and there was most certainly some well-done teaching here. This game is also neither 'better' solo or with others, and that is what any game with network capabilities should strive to be.
Red robes, white robes, sentient textiles. The mystical energy of mountains. A cycle of sustainability. Creation through destruction. Perpetual apotheosis. Light.
Yes, I am talking about Katawa Shoujo. Game of the Year 2012. Also going to be game of the year in 2013 too. It's just that good.