In my experience, games the originate on computers shouldn't move to PC. Something about the UI and the general movement advantage a mouse has over a controller makes me second guess buying a game made on PC for my consoles. 7 days to die was a surprisingly refreshing survival game. I have about 450+ hours logged on the game on steam and I had mastered almost every trick in the book for base design, base defense, basic combat, Pvp fights, and farming methods. When switching to the console, I felt like on console the game was slightly more difficult in hand to hand combat with zombies due to the controllers joystick design, but it doesn't take long to figure out the patterns in fights. This little learning curve, in addition to the general low framerate that you get when running through the map, made me think the game would be subpar compared to its PC counterpart. Surprisingly enough, the framerate is just a temporary flaw, generally found in random generated maps. The game really did bring back some fun memories and created a few more (so far in my time playing it).
As we know the game is in its alpha stages and has plenty of bugs that need to be worked out, and I don't think consumers were made aware of this because I have heard a lot of people complain saying that it seems like its just a beta rather than a really game. In some ways, they are right, it is in its early stages, but at the same time, it was only a $30 purchase and it shows potential on console, as long as they iron out the bugs that loom over this gold mine of a video game for the console community.
All in all, I believe this game needs some retouching on the use of the UI and the zombie hit boxes need to be made more forgiving for consoles. Besides the other bugs such as floating fire, zombies teleporting to different positions, and zombies dying standing up, this game is a very fun, creative, and worthwhile purchase on the PSN or Xbox Live.
Log in to comment