First off I think I've spelled Pandaria like 15 different ways, and I just cannot be bothered to check which is right, sorry.
So as anyone reading my blog would know I promised a second part of my post regarding my experiences with MoP... that never happened because I just didnt really pay. I wish I could say if it was me, or if it was MoP or WoW in general. Maybe I just wasn't in an MMORPG mood.
MMORPGs have always been kind of a weird thing for me, I love love love the idea of a persistent world that lives and breathes with other real players even when I'm logged off, trouble is I usually hate those other players... Most of whom are just there to play some "look how much better than you, I am" game.
Certainly there are people who are redeeming, but I find the effort of finding them to be far too troublesome so quickly MMORPGS become more of a solo affair for myself... but really this does nothing to diminish the game because again all I really wanted is a persistent world with people IN it... that doesn't necessitate that I actually interact with said people.
L.O.L.
I am having fun with MoP, but the quests defiantly are starting to feel more and more stale... problem is I really doubt that there will ever be a system that isn't just quests, I've played Warhammer Online with their public quests, I've played Rift's. While I haven't actually played Guild Wars 2, I've read about it quite a bit, and while some laud it as revolutionary... I dont see it... I see a thin vein over text less quests. Now surely there does need to be some kind of substance to these games.... there has to be quests... or there wouldn't be a game. Much like there has to be a person in a horror film who stupidly puts themselves into unnecessary danger, for there to be a movie.
MoP does try to defiantly mix up the quests as much as it can with as much variety as the system allows. But progressing through the zones and at these extreme levels of experience points needed, not questing is really not an option. I suppose I could turn to PvP, but that really has no interest for me right now, and is something I like to do really only at max levels. Dungeons are maybe another way to go to level up and push into raids and endgame content... and I do really love WoWs dungeons, especially coupled with the dungeon finder that makes it incredibly easy to find what you need for a group, but there really arn't very many, at level 87 I think I have 4 available, two of which have literally zero loot for my character and the other two I've already run 5 to 10 times each, recently.
Oh well, I think its just a combination of things... I'm busy with other games... I'm just not in an MMO mood right now... I'm less interested in leveling up and more interested in endgame dungeons/raids ... even farming... I like just wandering around collecting materials and playing the auction house, or doing daily quests, which at least give some freeform structure to their rewards... where as every MoP quest has been engineered to only offer you two choices at most.
Also I feel constantly barraged from other sites and podcasts about how MMORPGS suck and are dead and dying and whatever... and I dont mean just subscription issues which is its own separate thing.
I'm so tired of everyone telling everyone else what to enjoy and how to enjoy it.
I think that's enough free writing for now.