With the arrival of Electroplankton to the US, it hasn't recieved favourable reviews. This raises the question, should gaming really be considered as an artform or simply something for the 'kids' to enjoy?
This whole query stems back a hell of a long time ago, well at least a few years ago. Games such as GTAIII really transformed the whole franchise, with its slick new graphics and never-before-seen features in a game. Then the politicians got thier hands on it, and butchered it to pieces. Many hundreds of man-hours were spent on making this near-perfect game, but as it isn't art, it is considered to a negative influence on said children.
Other games like God of War, Resident Evil are all beautifully presented, but too have been condemned for their violent tendancies during gameplay. Our game reviewers too have been contradicting their criticisms, when commenting on games and the actual reviews. While most of the premier reviewers (like our Gamespot,eh) have learnt appreciate these games for what these games are really like. These violent games usually recieve a good reception from the large majority of game reviewers. But equall excellent games like Q's Lumines and Meteos, along with a host of other games have been getting poor reviews from some reviewers, especially some in my United Kingdom. Dazzling visual, sound and lighting effects make an already addictive game all the more brilliant.
So my point is, if our gaming industry are criticising those who look the cast it down to the catacombs, they should really sort themselves out and see what they are giving to their own profession.
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