What is Next-gen?
I love how most players out there have this preconception about how next-gen means "graphics". This is really bothering me. That's like classifying a classic car a classic just because of its body frame. Its more than that. I see next-gen as something greater as a whole. Sure the graphics have been beefed up a tad but look at the processing power, ram, hard drive space, online options, high definition support, etc. before sentencing next-get as a "has not happened yet" phenomenon.
First off, I think we will start seeing improvements in AI, interactive environments, more on-screen population of characters, and broader online options and possibilities. In many ways, we have already seen this but have not really commented much about them. I remember finishing Kameo and seeing that long-road battle of Orc and Humans being fought numbering in the hundreds on-screen at the same time. That is impressive! There was no background-looping animation you would have seen on the old Xbox or PS2. This was hundreds of Orc battling hundreds of humans all in front of you in real time with no frame rate loss what so ever. That's next-gen to me!
I also like seeing the excitement over MS Marketplace as well as the arcade on Xbox Live. It seems like a ton of companies are jumping aboard this ship. Capcom is the newest believer as their Street Fighter II: Hyper Fighting will be introduced as a downloadable game in a matter of weeks. Not to mention a lot of these games support multiplayer via local and Xbox Live connections. Being able to play classics like Gauntlet with 4 friends online is just a fun experience. I can already see the limitless possibilities in this tool and I know I'm not the only one!
Add to that the ability to give you some bragging rights with the introduction of Gamerscores. For me, I've noticed new motivations to play games on Xbox 360 by trying to attain as many points in one game as I can. Take Call of Duty 2 for instance. I finished this game twice; once on easy and the other on hardened difficulty. Now I find myself finishing the game on veteran difficulty (the hardest setting), just to score all 1,000 gamerpoints. I like seeing this as an accomplishment and gives the player the feeling of being able to challenge fellow friends to beat or match a score. I remember my Coleco days when my brother and I would play games just to beat each other's score. That was fun for me but as soon as the NES was introduced, we threw away "points" as a way to brag about player skills. With the NES, it was all about finishing the game.
Now we get the best of both worlds. Microsoft has done a terrific job of making your Xbox Live profile viewable in forums, e-mails, websites, etc. so you can really show off your accomplishments. Not only is finishing a game impressive, but also how many achievements you unlock enables you to set the bar even higher for others to follow or match. I've noticed a lot of players comparing their overall gamerscore as a way to challenge others. I see that as a bad and mediocre way to brag. Time is of the essence for most people so game time varies by individual. Joe might have 30 hours a week to play video games and Bob has only 4 hours a week....is it really a fair to compare their over all gamerscore against each other? Not really but in some instances you can. Its more satisfying and fun to break down achievements and scores game for game. However way you slice it, the addition of achievements and gamerscores is a fantastic upgrade. Even if your not competitive by nature, it gives you a chance to see others accomplishments to compare to your own progress.
With online gaming becoming more and more competitive, it is good to see more players getting broadband access and joining the community. With this brings the good and bad however. Most of us have run into the screaming little kiddies and ego-ish "noob calling" teenagers from last-gen consoles. These characters often ruin the fun for most of us because of their annoyances. It was very difficult to filter them out too. Microsoft has done their homework by including a reputation rank and player type classification included in a players profile on the 360. Now it's as easy as a few presses of a button to send feedback about certain gamertag explaining what kind of player this individual is. Aside from that, players now have the option to tell Xbox Live what kind of player they are (competitive, recreation, family, etc.) and games will recognize this as players will be matched up accordingly. This has yet to really prove it's worth and I have my doubts, but its comforting to see steps are being made to better match up the online community.
To top it all off, I love (AND I MEAN LOVE) the idea that you can download game demos for free direct from the Microsoft Marketplace. Finally, a practical way for companies to hand out a taste of its product to customers via a low cost, low risk medium. I really hope developers use this tool a lot in the future and take advantage of it. One thing that has always plagued the world of demo's was the problem of deploying it. Its costs a lot of money to print demos to CD. Don't expect customers to go out and buy demo's either. The only thing that has worked in the past was to give away a demo with another product (either another game or magazine). Now this problem has been solved. In the words of Homer Simpson "Ahhh the internet...is there anything you can't do"?!
If your still saying to yourself that this is not next-gen than I have no idea what will make you happy. Maybe graphics IS everything. If you think that way, I really feel sorry for you because your missing out. Keep in mind you can't have a "2D to 3D" type of jump every time a new console comes out. You gotta crawl before you can walk people! Lets master the hardware first before we start pushing it beyond our reach. I believe there is still a ton of value in the current-gen consoles because developers are still finding new ways to push the hardware. There is still a lot of life left in those systems. I still have mine and play it on a regular basis!! Lets keep in mind that we have yet to see the hardware boundaries in the 360. These launch titles that come out hardly do the system justice as to it's potential. I have all the faith in the world we will see significant progress in the world of gaming with the 360 and PS3. I'm just glad these companies are not just focusing on graphic enhancements but rather trying to improve the entire scope of the gaming experience.
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