@Pedro There is a difficulty setting. But, unlike Skyrim, you still need timing and tactics in order to win a fight even on the easiest setting in TW3. A group of level 6 drowners still poses a lethal threat to level 10 characters if you haven't bothered to learn the combat because they will swarm you and interrupt your attacks and you will die.
Give me an example of the "higher level ones" and what you mean by "button mash". Maybe you just aren't brain-dead and you can be bothered to press the dodge or roll button at the right time. Furthermore, the level is irrelevant. A level 10 drowner is still a joke because it is still a basic enemy. It isn't meant to be much of a threat. Even when there is a group they are still not much of a threat to someone who is proficient in the combat system. And, it sounds like you are proficient. Since you played the Batman games this doesn't surprise me. Just so you know. You aren't a casual gamer. You just need to realize that every fight isn't supposed to require a monumental amount of effort.
In my experience if I don't attack at the right time I will eat a hit even if my hit connects. That leads to taking unnecessary damage, repairing my equipment more than I need to, and even opening myself up to be hit again. You can easily defeat wolves, drowners, dogs, bandits, and other basic enemies like that. However, I have simply pressed the light attack button over and over and drowners and wolves will usually dodge and not let you just hack them all the way to zero life (assuming you don't have the necessary damage output to kill them in one or two hits). Have you actually fought a cockatrice or something like that? Guess what? The basic enemies are easy because they are basic enemies. I don't understand why you think every enemy should give you a fight for your life. Some enemies are easy and some are hard. There are more easy enemies than hard enemies. This shouldn't be such a difficult thing for you to understand.
There is literally no forced auto-lock. You have refrained from holding the direction you want to attack so the auto-lock takes over. Your fault, not the game. If you can't figure out how to press the sprint button in order to close the distance with the enemy you want then I can't really help you. I assume since you played the Batman games it shouldn't be so difficult for you to understand how to use the controls in this game. Oh, also, maybe you can't get to the ranger in the back because you can't move through enemies? Maybe they are blocking your path? Otherwise I attribute you problem to not pressing the sprint button. You can disable and enable the lock with no compromise. I don't even understand what you want. The game lets you do everything you want to do. It just seems you don't know what buttons to press in order to make that happen. You can't cheese your way through combat. It is easy to beat basic enemies. It is not so easy to defeat the more dangerous enemies. I have said that three times so I hope you will retain that bit of information. Gear does make it easier. I didn't say it doesn't. I said that if you are incapable of becoming proficient in the combat system you will still lose. It isn't like Skyrim where lower level enemies are a joke and you can just tank hit after hit while you mindlessly tap away.
I don't use the lock on feature either. I know how to press the move button in the direction of the enemy I want to attack. I'm sorry that doesn't work out for you. The hard lock doesn't work on tougher enemies because this game doesn't want to hold your hand the whole time like other games do. You would realize the complexity of the combat if you were able to figure out how to use it. So far you have demonstrated that you don't know how to attack in the direction you want to attack and you don't know how to sprint around enemies. So, I ask you to consider that you might not have a firm enough grasp on the combat in order for you to pass judgement.
This game is not a real life simulator, true. Like most games, compromises have been made. But, how is real life boring? If you were put on a battlefield you would not be bored. Also, it isn't an all or nothing thing. Just because the people who made the game decided to make some unrealistic design decisions doesn't mean they can't make any realistic design decisions. Believe it or not, people can make games how they want and if you don't like them you should not play them. This argument of yours is the only thing that isn't logical. 'But, these things are unrealistic so they can't put anything realistic in the game at all. You can't break the game making rules like that.' There are no rules, but there are time and budget constraints. They chose to produce what they did. But, where they faltered they more than made up for in the major portions of the game (combat and quests).
Well, a tank can rotate on the spot, but I get your meaning. His mobility is limited in order to make combat a little less teleporty and a little more realistic. But, it is not optimized for exploration at all. I dislike how if I fall ten feet (or sometimes on staircases) I will fall and take 1/3 to 1/2 of my life in damage. I have been spoiled by the free-running in Assassin's Creed. I also have problems looting. It gets pretty frustrating at times. But, the reason why I am willing to overlook these faults is because I have a blast fighting and questing in this game. Skyrim bores me to tears in combat but thankfully has good quests. But, I want both and I am willing to accept slightly buggy exploration to be absolutely enthralled by the combat and quests in TW3 (which is the vast majority of the game in an RPG).
Wait. You can't even lock on to a bear? Okay. You don't even know how to use the controls. Thanks for wasting our time.
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